X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FObjects%2FWeapons.hpp;h=e12b11e31e3ffe51179120963ce624606cccbefb;hb=6a8cb464330e92163c8feaf101b8b5837c973bba;hp=4b40eb6e6baf29fb964d00f2a0ab5348a531a72c;hpb=fa715e9d69feb1dd832365c31be2a95835d798fc;p=lugaru.git diff --git a/Source/Objects/Weapons.hpp b/Source/Objects/Weapons.hpp index 4b40eb6..e12b11e 100644 --- a/Source/Objects/Weapons.hpp +++ b/Source/Objects/Weapons.hpp @@ -1,6 +1,6 @@ /* Copyright (C) 2003, 2010 - Wolfire Games -Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file) +Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file) This file is part of Lugaru. @@ -23,18 +23,15 @@ along with Lugaru. If not, see . #include "Animation/Skeleton.hpp" #include "Environment/Terrain.hpp" -#include "Graphic/gamegl.hpp" #include "Graphic/Models.hpp" #include "Graphic/Sprite.hpp" #include "Graphic/Texture.hpp" +#include "Graphic/gamegl.hpp" #include "Math/XYZ.hpp" #include "Objects/Person.hpp" #include -#define max_weapons 30 -#define max_weaponinstances 20 - #define knife 1 #define sword 2 #define staff 3 @@ -46,10 +43,11 @@ public: static void Load(); - void Draw(); - void DoStuff(int); + void draw(); + void doStuff(int); - int getType() { + int getType() + { return type; } void setType(int);