X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FModels.h;h=caad18ed653699c7b1c6436153dafe2ae99a6401;hb=8afdcba610cded0e54b85069ba051268b29669a6;hp=45ae7a33fbaaf20282fada9cc3aecbcd2e8390a7;hpb=36cc3af3e5074215817ddee16defde754e2ad67f;p=lugaru.git diff --git a/Source/Models.h b/Source/Models.h index 45ae7a3..caad18e 100644 --- a/Source/Models.h +++ b/Source/Models.h @@ -1,3 +1,24 @@ +/* +Copyright (C) 2003, 2010 - Wolfire Games + +This file is part of Lugaru. + +Lugaru is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +*/ + #ifndef _MODELS_H_ #define _MODELS_H_ @@ -11,7 +32,6 @@ #include #include -#include "Constants.h" #include "Terrain.h" #include "binio.h" #include "Quaternions.h" @@ -106,10 +126,10 @@ public: void UpdateVertexArray(); void UpdateVertexArrayNoTex(); void UpdateVertexArrayNoTexNoNorm(); - bool loadnotex(char *filename); + bool loadnotex(const char *filename); bool loadraw(char *filename); - bool load(char *filename,bool texture); - bool loaddecal(char *filename,bool texture); + bool load(const char *filename,bool texture); + bool loaddecal(const char *filename,bool texture); void Scale(float xscale,float yscale,float zscale); void FlipTexCoords(); void UniformTexCoords();