X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FModels.cpp;h=96149083d797b519bfe11683b805f653bdf4ea94;hb=3f27343fe706bb582974ca77dffb39ae1791d76f;hp=0203689a260ffd5b51cbf0bbef51db5b26106cf3;hpb=6c36b920245ca8b1e3d9aaede5f9d2a6210538a1;p=lugaru.git diff --git a/Source/Models.cpp b/Source/Models.cpp index 0203689..9614908 100644 --- a/Source/Models.cpp +++ b/Source/Models.cpp @@ -1,5 +1,6 @@ /* Copyright (C) 2003, 2010 - Wolfire Games +Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file) This file is part of Lugaru. @@ -153,7 +154,6 @@ int Model::SphereCheck(XYZ *p1, float radius, XYZ *p, XYZ *move, float *rotate) static int firstintersecting; static XYZ point; static XYZ oldp1; - static XYZ start, end; firstintersecting = -1; @@ -207,7 +207,6 @@ int Model::SphereCheckPossible(XYZ *p1, float radius, XYZ *move, float *rotate) static int firstintersecting; static XYZ point; static XYZ oldp1; - static XYZ start, end; firstintersecting = -1; @@ -922,14 +921,7 @@ void Model::draw() glInterleavedArrays( GL_T2F_C3F_V3F, 8 * sizeof(GLfloat), &vArray[0]); textureptr.bind(); -#if PLATFORM_MACOSX - glLockArraysEXT( 0, TriangleNum * 3); -#endif glDrawArrays(GL_TRIANGLES, 0, TriangleNum * 3); -#if PLATFORM_MACOSX - glUnlockArraysEXT(); -#endif - if (!color) glDisableClientState(GL_NORMAL_ARRAY); @@ -937,7 +929,6 @@ void Model::draw() glDisableClientState(GL_COLOR_ARRAY); glDisableClientState(GL_VERTEX_ARRAY); glDisableClientState(GL_TEXTURE_COORD_ARRAY); - //drawimmediate(); } //TODO: phase out in favor of Texture