X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FMenu%2FMenu.cpp;h=b8d003187450c82f0c3849dbffae36f596c25829;hb=1198f8141fe7d5b04a936935c45af3217064b0d7;hp=1ce296024ac0dc8af26e6ad0a34a1ceeceb39abd;hpb=7f45dd962aa9f09580d7434831abafaadbe37a9b;p=lugaru.git
diff --git a/Source/Menu/Menu.cpp b/Source/Menu/Menu.cpp
index 1ce2960..b8d0031 100644
--- a/Source/Menu/Menu.cpp
+++ b/Source/Menu/Menu.cpp
@@ -25,6 +25,7 @@ along with Lugaru. If not, see .
#include "Level/Campaign.hpp"
#include "User/Settings.hpp"
#include "Utils/Input.hpp"
+#include "Version.hpp"
// Should not be needed, Menu should call methods from other classes to launch maps and challenges and so on
#include "Level/Awards.hpp"
@@ -36,7 +37,7 @@ along with Lugaru. If not, see .
using namespace Game;
extern float multiplier;
-extern std::set> resolutions;
+extern std::set> resolutions;
extern int mainmenu;
extern std::vector campaignlevels;
extern float musicvolume[4];
@@ -49,26 +50,30 @@ extern int leveltheme;
extern void toggleFullscreen();
int entername = 0;
+std::string newusername = "";
+unsigned newuserselected = 0;
+float newuserblinkdelay = 0;
+bool newuserblink = false;
std::vector