X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FLights.h;h=e846fb6726d60c4fedc2e3a07851a4a57364de0d;hb=c46fa74abc1cd0a50799d979049631abc8b28d00;hp=ef98337f40bcf354384a1bdc6a003f23f030c162;hpb=8562aa5bebc97ea8a61d056aec3847030c6985b7;p=lugaru.git diff --git a/Source/Lights.h b/Source/Lights.h index ef98337..e846fb6 100644 --- a/Source/Lights.h +++ b/Source/Lights.h @@ -1,3 +1,23 @@ +/* +Copyright (C) 2003, 2010 - Wolfire Games +Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file) + +This file is part of Lugaru. + +Lugaru is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +Lugaru is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Lugaru. If not, see . +*/ + #ifndef _LIGHTS_H_ #define _LIGHTS_H_ @@ -6,16 +26,25 @@ #include "gamegl.h" #include "Quaternions.h" -class Light{ +class Light +{ public: - GLint type; - GLfloat color[3]; - GLfloat ambient[3]; - int attach; - XYZ location; + GLint type; + GLfloat color[3]; + GLfloat ambient[3]; + int attach; + XYZ location; + inline void setColors(GLfloat cr, GLfloat cg, GLfloat cb, + GLfloat ar, GLfloat ag, GLfloat ab) { + color[0] = cr; + color[1] = cg; + color[2] = cb; + ambient[0] = ar; + ambient[1] = ag; + ambient[2] = ab; + } }; -void SetUpMainLight(Light* whichsource, int whichlight, float ambientr, float ambientg, float ambientb); void SetUpLight(Light* whichsource, int whichlight); -#endif \ No newline at end of file +#endif