X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FLights.h;h=275e3500485484de08ffa0476281bfe857452520;hb=72ad782ae757aab6f247a7b0f58d17756c98734b;hp=d9b060bb42be568edefe94d3da20abc72df29d55;hpb=44146d06c780d3aaa283672fedb08b8870ebe1b9;p=lugaru.git diff --git a/Source/Lights.h b/Source/Lights.h index d9b060b..275e350 100644 --- a/Source/Lights.h +++ b/Source/Lights.h @@ -10,7 +10,7 @@ of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. @@ -27,13 +27,23 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "gamegl.h" #include "Quaternions.h" -class Light{ +class Light +{ public: - GLint type; - GLfloat color[3]; - GLfloat ambient[3]; - int attach; - XYZ location; + GLint type; + GLfloat color[3]; + GLfloat ambient[3]; + int attach; + XYZ location; + inline void setColors(GLfloat cr, GLfloat cg, GLfloat cb, + GLfloat ar, GLfloat ag, GLfloat ab) { + color[0] = cr; + color[1] = cg; + color[2] = cb; + ambient[0] = ar; + ambient[1] = ag; + ambient[2] = ab; + } }; void SetUpMainLight(Light* whichsource, int whichlight, float ambientr, float ambientg, float ambientb);