X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FLights.cpp;h=31f01457ed2ba5b2d1da011c491394eff7c7b4d0;hb=2fea8aa4d67ff70b015a34eb058a5e598b3d737d;hp=63d1a7cd52ef06715996db8756d4cc20d489151d;hpb=0cca0c495c7dc29d134a10d7eed5de1f377c99bf;p=lugaru.git diff --git a/Source/Lights.cpp b/Source/Lights.cpp index 63d1a7c..31f0145 100644 --- a/Source/Lights.cpp +++ b/Source/Lights.cpp @@ -1,3 +1,24 @@ +/* +Copyright (C) 2003, 2010 - Wolfire Games + +This file is part of Lugaru. + +Lugaru is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +*/ + /**> HEADER FILES <**/ #include "Lights.h" @@ -122,4 +143,4 @@ void SetUpMainLight(Light* whichsource, int whichlight, float ambientr, float am glLightfv(GL_LIGHT0, GL_DIFFUSE, LightDiffuse); glEnable(GL_LIGHT0); } -} \ No newline at end of file +}