X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGraphic%2FText.hpp;h=efa6a4e8e634f0087bc0eb407be51cb826eec0c9;hb=0aab437dc560d2afa982e61cc2547756ad7b0761;hp=d830af42f9d3ab158c49fe42d83cb5303fb8f714;hpb=ed3662c0852c4312a612b4fc35bd03aba8d13db7;p=lugaru.git
diff --git a/Source/Graphic/Text.hpp b/Source/Graphic/Text.hpp
index d830af4..efa6a4e 100644
--- a/Source/Graphic/Text.hpp
+++ b/Source/Graphic/Text.hpp
@@ -1,6 +1,6 @@
/*
Copyright (C) 2003, 2010 - Wolfire Games
-Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
+Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
@@ -23,9 +23,11 @@ along with Lugaru. If not, see .
#include "Graphic/gamegl.hpp"
#include "Graphic/Texture.hpp"
-#include "Math/Quaternions.hpp"
+#include "Math/XYZ.hpp"
#include "Utils/ImageIO.hpp"
+#include
+
class Text
{
public:
@@ -34,18 +36,16 @@ public:
void LoadFontTexture(const std::string& fileName);
void BuildFont();
- void glPrint(float x, float y, const char *string, int set, float size, float width, float height);
- void glPrintOutline(float x, float y, const char *string, int set, float size, float width, float height);
- void glPrint(float x, float y, const char *string, int set, float size, float width, float height, int start, int end);
- void glPrintOutline(float x, float y, const char *string, int set, float size, float width, float height, int start, int end);
- void glPrintOutlined(float x, float y, const char *string, int set, float size, float width, float height);
- void glPrintOutlined(float r, float g, float b, float x, float y, const char *string, int set, float size, float width, float height);
+ void glPrint(float x, float y, const std::string& string, int set, float size, float width, float height, int start = 0, int end = -1);
+ void glPrintOutline(float x, float y, const std::string& string, int set, float size, float width, float height, int start = 0, int end = -1);
+ void glPrintOutlined(float x, float y, const std::string& string, int set, float size, float width, float height, int start = 0, int end = -1);
+ void glPrintOutlined(float r, float g, float b, float a, float x, float y, const std::string& string, int set, float size, float width, float height, int start = 0, int end = -1);
Text();
~Text();
private:
- void _glPrint(float x, float y, const char *string, int set, float size, float width, float height, int start, int end, int offset);
+ void _glPrint(float x, float y, const std::string& string, int set, float size, float width, float height, int start, int end, int offset);
};
#endif