X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGraphic%2FText.hpp;h=efa6a4e8e634f0087bc0eb407be51cb826eec0c9;hb=0aab437dc560d2afa982e61cc2547756ad7b0761;hp=d830af42f9d3ab158c49fe42d83cb5303fb8f714;hpb=ed3662c0852c4312a612b4fc35bd03aba8d13db7;p=lugaru.git diff --git a/Source/Graphic/Text.hpp b/Source/Graphic/Text.hpp index d830af4..efa6a4e 100644 --- a/Source/Graphic/Text.hpp +++ b/Source/Graphic/Text.hpp @@ -1,6 +1,6 @@ /* Copyright (C) 2003, 2010 - Wolfire Games -Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file) +Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file) This file is part of Lugaru. @@ -23,9 +23,11 @@ along with Lugaru. If not, see . #include "Graphic/gamegl.hpp" #include "Graphic/Texture.hpp" -#include "Math/Quaternions.hpp" +#include "Math/XYZ.hpp" #include "Utils/ImageIO.hpp" +#include + class Text { public: @@ -34,18 +36,16 @@ public: void LoadFontTexture(const std::string& fileName); void BuildFont(); - void glPrint(float x, float y, const char *string, int set, float size, float width, float height); - void glPrintOutline(float x, float y, const char *string, int set, float size, float width, float height); - void glPrint(float x, float y, const char *string, int set, float size, float width, float height, int start, int end); - void glPrintOutline(float x, float y, const char *string, int set, float size, float width, float height, int start, int end); - void glPrintOutlined(float x, float y, const char *string, int set, float size, float width, float height); - void glPrintOutlined(float r, float g, float b, float x, float y, const char *string, int set, float size, float width, float height); + void glPrint(float x, float y, const std::string& string, int set, float size, float width, float height, int start = 0, int end = -1); + void glPrintOutline(float x, float y, const std::string& string, int set, float size, float width, float height, int start = 0, int end = -1); + void glPrintOutlined(float x, float y, const std::string& string, int set, float size, float width, float height, int start = 0, int end = -1); + void glPrintOutlined(float r, float g, float b, float a, float x, float y, const std::string& string, int set, float size, float width, float height, int start = 0, int end = -1); Text(); ~Text(); private: - void _glPrint(float x, float y, const char *string, int set, float size, float width, float height, int start, int end, int offset); + void _glPrint(float x, float y, const std::string& string, int set, float size, float width, float height, int start, int end, int offset); }; #endif