X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGraphic%2FStereo.hpp;h=a6c97c27d5b71fb7482a61cf4a8476e577d7dcf7;hb=6a8cb464330e92163c8feaf101b8b5837c973bba;hp=2de2db640eb3364076ca7ce9a25b31ee9a6d6422;hpb=0aab437dc560d2afa982e61cc2547756ad7b0761;p=lugaru.git
diff --git a/Source/Graphic/Stereo.hpp b/Source/Graphic/Stereo.hpp
index 2de2db6..a6c97c2 100644
--- a/Source/Graphic/Stereo.hpp
+++ b/Source/Graphic/Stereo.hpp
@@ -23,29 +23,30 @@ along with Lugaru. If not, see .
#include
-enum StereoMode {
+enum StereoMode
+{
stereoNone,
stereoAnaglyph, /* red/cyan */
stereoHorizontalInterlaced, /* some 3D monitors */
stereoVerticalInterlaced,
- stereoHorizontalSplit, /* cross-eyed view */
+ stereoHorizontalSplit, /* cross-eyed view */
stereoVerticalSplit,
- stereoOpenGL, /* Whatever OpenGL does, if supported */
- stereoCount /* must be last element */
+ stereoOpenGL, /* Whatever OpenGL does, if supported */
+ stereoCount /* must be last element */
};
-
-enum StereoSide {
+enum StereoSide
+{
// Code multiplies by StereoSide to calculate camera offsets
- stereoLeft = -1,
+ stereoLeft = -1,
stereoCenter = 0,
- stereoRight = 1
+ stereoRight = 1
};
extern StereoMode stereomode;
extern StereoMode newstereomode;
extern float stereoseparation;
-extern bool stereoreverse;
+extern bool stereoreverse;
bool CanInitStereo(StereoMode mode);
void InitStereo(StereoMode mode);