X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGraphic%2FSprite.hpp;h=7ac5cfd62c93302e343a5cf10999112ebe84020f;hb=6a8cb464330e92163c8feaf101b8b5837c973bba;hp=5e88e961802a83fff61b07bc54a5404f79499d19;hpb=0aab437dc560d2afa982e61cc2547756ad7b0761;p=lugaru.git
diff --git a/Source/Graphic/Sprite.hpp b/Source/Graphic/Sprite.hpp
index 5e88e96..7ac5cfd 100644
--- a/Source/Graphic/Sprite.hpp
+++ b/Source/Graphic/Sprite.hpp
@@ -23,8 +23,8 @@ along with Lugaru. If not, see .
#include "Environment/Lights.hpp"
#include "Environment/Terrain.hpp"
-#include "Graphic/gamegl.hpp"
#include "Graphic/Texture.hpp"
+#include "Graphic/gamegl.hpp"
#include "Math/Frustum.hpp"
#include "Math/XYZ.hpp"
#include "Objects/Object.hpp"
@@ -34,7 +34,8 @@ along with Lugaru. If not, see .
#define max_sprites 20000
-enum {
+enum
+{
cloudsprite = 0,
bloodsprite,
flamesprite,
@@ -74,16 +75,20 @@ public:
static void DeleteSprite(int which);
static void MakeSprite(int atype, XYZ where, XYZ avelocity, float red, float green, float blue, float asize, float aopacity);
static void Draw();
- static void deleteSprites() {
+ static void deleteSprites()
+ {
sprites.clear();
}
- static void setLastSpriteSpecial(int s) {
+ static void setLastSpriteSpecial(int s)
+ {
sprites.back()->special = s;
}
- static void setLastSpriteSpeed(int s) {
+ static void setLastSpriteSpeed(int s)
+ {
sprites.back()->speed = s;
}
- static void setLastSpriteAlivetime(float al) {
+ static void setLastSpriteAlivetime(float al)
+ {
sprites.back()->alivetime = al;
}