X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGraphic%2FSprite.hpp;h=7ac5cfd62c93302e343a5cf10999112ebe84020f;hb=43b29d6c2092964efbba5ee4d5f4a559d86bc508;hp=01e68a3fd4f76df86f6c72adc554bad484d9a274;hpb=ed3662c0852c4312a612b4fc35bd03aba8d13db7;p=lugaru.git diff --git a/Source/Graphic/Sprite.hpp b/Source/Graphic/Sprite.hpp index 01e68a3..7ac5cfd 100644 --- a/Source/Graphic/Sprite.hpp +++ b/Source/Graphic/Sprite.hpp @@ -1,6 +1,6 @@ /* Copyright (C) 2003, 2010 - Wolfire Games -Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file) +Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file) This file is part of Lugaru. @@ -23,18 +23,19 @@ along with Lugaru. If not, see . #include "Environment/Lights.hpp" #include "Environment/Terrain.hpp" -#include "Graphic/gamegl.hpp" #include "Graphic/Texture.hpp" +#include "Graphic/gamegl.hpp" #include "Math/Frustum.hpp" -#include "Math/Quaternions.hpp" -#include "Objects/Objects.hpp" +#include "Math/XYZ.hpp" +#include "Objects/Object.hpp" #include "Utils/ImageIO.hpp" #include #define max_sprites 20000 -enum { +enum +{ cloudsprite = 0, bloodsprite, flamesprite, @@ -74,19 +75,22 @@ public: static void DeleteSprite(int which); static void MakeSprite(int atype, XYZ where, XYZ avelocity, float red, float green, float blue, float asize, float aopacity); static void Draw(); - static void deleteSprites() { + static void deleteSprites() + { sprites.clear(); } - static void setLastSpriteSpecial(int s) { + static void setLastSpriteSpecial(int s) + { sprites.back()->special = s; } - static void setLastSpriteSpeed(int s) { + static void setLastSpriteSpeed(int s) + { sprites.back()->speed = s; } - static void setLastSpriteAlivetime(float al) { + static void setLastSpriteAlivetime(float al) + { sprites.back()->alivetime = al; } - static void clearTextures(); static Texture cloudtexture; static Texture bloodtexture;