X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGraphic%2FSprite.hpp;h=7ac5cfd62c93302e343a5cf10999112ebe84020f;hb=068650d41003dc0b7a945a54243fbb4239c07ab2;hp=01e68a3fd4f76df86f6c72adc554bad484d9a274;hpb=ed3662c0852c4312a612b4fc35bd03aba8d13db7;p=lugaru.git
diff --git a/Source/Graphic/Sprite.hpp b/Source/Graphic/Sprite.hpp
index 01e68a3..7ac5cfd 100644
--- a/Source/Graphic/Sprite.hpp
+++ b/Source/Graphic/Sprite.hpp
@@ -1,6 +1,6 @@
/*
Copyright (C) 2003, 2010 - Wolfire Games
-Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
+Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
@@ -23,18 +23,19 @@ along with Lugaru. If not, see .
#include "Environment/Lights.hpp"
#include "Environment/Terrain.hpp"
-#include "Graphic/gamegl.hpp"
#include "Graphic/Texture.hpp"
+#include "Graphic/gamegl.hpp"
#include "Math/Frustum.hpp"
-#include "Math/Quaternions.hpp"
-#include "Objects/Objects.hpp"
+#include "Math/XYZ.hpp"
+#include "Objects/Object.hpp"
#include "Utils/ImageIO.hpp"
#include
#define max_sprites 20000
-enum {
+enum
+{
cloudsprite = 0,
bloodsprite,
flamesprite,
@@ -74,19 +75,22 @@ public:
static void DeleteSprite(int which);
static void MakeSprite(int atype, XYZ where, XYZ avelocity, float red, float green, float blue, float asize, float aopacity);
static void Draw();
- static void deleteSprites() {
+ static void deleteSprites()
+ {
sprites.clear();
}
- static void setLastSpriteSpecial(int s) {
+ static void setLastSpriteSpecial(int s)
+ {
sprites.back()->special = s;
}
- static void setLastSpriteSpeed(int s) {
+ static void setLastSpriteSpeed(int s)
+ {
sprites.back()->speed = s;
}
- static void setLastSpriteAlivetime(float al) {
+ static void setLastSpriteAlivetime(float al)
+ {
sprites.back()->alivetime = al;
}
- static void clearTextures();
static Texture cloudtexture;
static Texture bloodtexture;