X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGraphic%2FModels.hpp;h=cb5bcdafdf4c3b953991dedc8951c2e4b23f3193;hb=1198f8141fe7d5b04a936935c45af3217064b0d7;hp=6b907f22a913c5feb059eb929a0a188cf47e4910;hpb=801f5d9f42983fad5bdc6fab11af503a3878a33a;p=lugaru.git diff --git a/Source/Graphic/Models.hpp b/Source/Graphic/Models.hpp index 6b907f2..cb5bcda 100644 --- a/Source/Graphic/Models.hpp +++ b/Source/Graphic/Models.hpp @@ -24,7 +24,7 @@ along with Lugaru. If not, see . #include "Environment/Terrain.hpp" #include "Graphic/gamegl.hpp" #include "Graphic/Texture.hpp" -#include "Math/Quaternions.hpp" +#include "Math/XYZ.hpp" #include "Utils/binio.h" #include @@ -54,19 +54,21 @@ public: #define max_model_decals 300 -#define nothing 0 -#define normaltype 4 -#define notextype 1 -#define rawtype 2 -#define decalstype 3 +enum ModelType +{ + nothing = 0, + notextype = 1, + rawtype = 2, + decalstype = 3, + normaltype = 4 +}; class Model { public: short vertexNum; - bool hastexture; - int type, oldtype; + ModelType type; int* owner; XYZ* vertex; @@ -96,6 +98,7 @@ public: void DeleteDecal(int which); void MakeDecal(decal_type atype, XYZ *where, float *size, float *opacity, float *rotation); void MakeDecal(decal_type atype, XYZ where, float size, float opacity, float rotation); + const XYZ& getTriangleVertex(unsigned triangleId, unsigned vertexId) const; void drawdecals(Texture shadowtexture, Texture bloodtexture, Texture bloodtexture2, Texture breaktexture); int SphereCheck(XYZ *p1, float radius, XYZ *p, XYZ *move, float *rotate); int SphereCheckPossible(XYZ *p1, float radius, XYZ *move, float *rotate); @@ -117,7 +120,6 @@ public: void Translate(float xtrans, float ytrans, float ztrans); void CalculateNormals(bool facenormalise); void draw(); - void drawdifftex(GLuint texture); void drawdifftex(Texture texture); void drawimmediate(); void Rotate(float xang, float yang, float zang);