X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGraphic%2FModels.hpp;h=54b28858ae3a7d2f2a3bcf31e347bfe7b56f11ba;hb=8b8230c564e1f0063b381e77bf6222af9f2e678d;hp=5d5e5ec5e90c006be40d3650a89a219fce20a85b;hpb=190f9f06c28bf4b7aff2ad0b61e5648ea2b10cc6;p=lugaru.git diff --git a/Source/Graphic/Models.hpp b/Source/Graphic/Models.hpp index 5d5e5ec..54b2885 100644 --- a/Source/Graphic/Models.hpp +++ b/Source/Graphic/Models.hpp @@ -24,7 +24,7 @@ along with Lugaru. If not, see . #include "Environment/Terrain.hpp" #include "Graphic/gamegl.hpp" #include "Graphic/Texture.hpp" -#include "Math/Quaternions.hpp" +#include "Math/XYZ.hpp" #include "Utils/binio.h" #include @@ -49,69 +49,52 @@ class TexturedTriangle public: short vertex[3]; float gx[3], gy[3]; + XYZ facenormal; }; #define max_model_decals 300 -#define nothing 0 -#define normaltype 4 -#define notextype 1 -#define rawtype 2 -#define decalstype 3 +enum ModelType +{ + nothing = 0, + notextype = 1, + rawtype = 2, + decalstype = 3, + normaltype = 4 +}; class Model { public: - short vertexNum, TriangleNum; - bool hastexture; + short vertexNum; - int type, oldtype; + ModelType type; - int* possible; int* owner; XYZ* vertex; XYZ* normals; - XYZ* facenormals; - TexturedTriangle* Triangles; + std::vector Triangles; GLfloat* vArray; - /*int possible[max_model_vertex]; + /* int owner[max_textured_triangle]; XYZ vertex[max_model_vertex]; XYZ normals[max_model_vertex]; - XYZ facenormals[max_textured_triangle]; - TexturedTriangle Triangles[max_textured_triangle]; GLfloat vArray[max_textured_triangle*24];*/ Texture textureptr; ModelTexture modelTexture; - int numpossible; bool color; XYZ boundingspherecenter; float boundingsphereradius; - //~ float*** decaltexcoords; - //~ XYZ** decalvertex; - //~ int* decaltype; - //~ float* decalopacity; - //~ float* decalrotation; - //~ float* decalalivetime; - //~ XYZ* decalposition; std::vector decals; - /*float decaltexcoords[max_model_decals][3][2]; - XYZ decalvertex[max_model_decals][3]; - int decaltype[max_model_decals]; - float decalopacity[max_model_decals]; - float decalrotation[max_model_decals]; - float decalalivetime[max_model_decals]; - XYZ decalposition[max_model_decals];*/ - - int numdecals; - bool flat; + Model(); + ~Model(); void DeleteDecal(int which); void MakeDecal(decal_type atype, XYZ *where, float *size, float *opacity, float *rotation); void MakeDecal(decal_type atype, XYZ where, float size, float opacity, float rotation); @@ -136,14 +119,15 @@ public: void Translate(float xtrans, float ytrans, float ztrans); void CalculateNormals(bool facenormalise); void draw(); - void drawdifftex(GLuint texture); void drawdifftex(Texture texture); void drawimmediate(); void Rotate(float xang, float yang, float zang); void deleteDeadDecals(); - ~Model(); + +private: void deallocate(); - Model(); + /* indices of triangles that might collide */ + std::vector possible; }; #endif