X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGlobals.cpp;h=90549550120b77c016b8ec2831d2937c0bdd7604;hb=d5f64d3689e1ce594e22ad0f6d372cee143872fd;hp=485b60768276156927ceb2da53ed5d804a1f2d8d;hpb=ed3662c0852c4312a612b4fc35bd03aba8d13db7;p=lugaru.git diff --git a/Source/Globals.cpp b/Source/Globals.cpp index 485b607..9054955 100644 --- a/Source/Globals.cpp +++ b/Source/Globals.cpp @@ -19,13 +19,13 @@ along with Lugaru. If not, see . */ #include "Graphic/Stereo.hpp" -#include "Math/Quaternions.hpp" +#include "Math/XYZ.hpp" #include "Objects/Weapons.hpp" #include #include -bool visibleloading = 0; +bool visibleloading = false; float volume = 0; bool ismotionblur = false; @@ -33,7 +33,7 @@ float usermousesensitivity = 0; bool floatjump = false; bool cellophane = false; bool autoslomo = false; -bool decals = false; +bool decalstoggle = false; bool invertmouse = false; bool texttoggle = false; float blurness = 0; @@ -65,7 +65,6 @@ FRUSTUM frustum; float texdetail = 0; float realtexdetail = 0; float playerdist = 0; -Objects objects; int slomo = 0; float slomodelay = 0; GLubyte bloodText[512 * 512 * 3] = {0}; @@ -102,12 +101,6 @@ float smoketex = 0; float slomospeed = 0; float slomofreq = 0; -int tutoriallevel = 0; -int tutorialstage = 0; -float tutorialstagetime = 0; -float tutorialmaxtime = 0; -float tutorialsuccess = 0; - bool againbonus = false; float damagedealt = 0;