X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGlobals.cpp;h=901ac1afe90f18d84fa9500969187bb144c6d6bf;hb=fcdac6a36d47d719a12f3db7a7f0a0ae59e47ef7;hp=44281cb896f07f1cd3f5c6864e9685e6d6ed9fd4;hpb=f4685cb5e78e8e8056448d1de1bb75edb9a4fb1b;p=lugaru.git diff --git a/Source/Globals.cpp b/Source/Globals.cpp index 44281cb..901ac1a 100644 --- a/Source/Globals.cpp +++ b/Source/Globals.cpp @@ -39,7 +39,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "Animation.h" bool visibleloading = 0; -int channels[100] = {0}; float volume = 0; bool ismotionblur = 0; @@ -181,7 +180,6 @@ float tutorialsuccess = 0; bool againbonus = 0; float damagedealt = 0; -float damagetaken = 0; int maptype = 0; @@ -200,8 +198,6 @@ float skyboxlightr = 0; float skyboxlightg = 0; float skyboxlightb = 0; -float bonusnum[100] = {0}; - int hostile = 0; float hostiletime = 0; @@ -219,35 +215,11 @@ bool vertexweird[6] = {0}; TGAImageRec texture; bool debugmode = 0; -int oldbonus = 0; -int bonus = 0; -float bonusvalue = 0; -float bonustotal = 0; -float startbonustotal = 0; -float bonustime = 0; - bool won = 0; bool campaign = 0; -int numfalls = 0; -int numflipfail = 0; -int numseen = 0; -int numresponded = 0; -int numstaffattack = 0; -int numswordattack = 0; -int numknifeattack = 0; -int numunarmedattack = 0; -int numescaped = 0; -int numflipped = 0; -int numwallflipped = 0; -int numthrowkill = 0; -int numafterkill = 0; -int numreversals = 0; -int numattacks = 0; -int maxalarmed = 0; - bool gamestarted = 0; //TextureList textures;