X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGlobals.cpp;h=901ac1afe90f18d84fa9500969187bb144c6d6bf;hb=42bdd021a9276a99a9ae09722d02e36bd3da8e77;hp=c5cb64cc371766471c4e44c3806479086b0f10ce;hpb=38615999d550e75a973ce4d5520c9ef117d65cea;p=lugaru.git diff --git a/Source/Globals.cpp b/Source/Globals.cpp index c5cb64c..901ac1a 100644 --- a/Source/Globals.cpp +++ b/Source/Globals.cpp @@ -39,9 +39,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "Animation.h" bool visibleloading = 0; -OPENAL_SAMPLE *samp[100] = {0}; -OPENAL_STREAM * strm[20] = {0}; -int channels[100] = {0}; float volume = 0; bool ismotionblur = 0; @@ -183,7 +180,6 @@ float tutorialsuccess = 0; bool againbonus = 0; float damagedealt = 0; -float damagetaken = 0; int maptype = 0; @@ -202,8 +198,6 @@ float skyboxlightr = 0; float skyboxlightg = 0; float skyboxlightb = 0; -float bonusnum[100] = {0}; - int hostile = 0; float hostiletime = 0; @@ -221,35 +215,11 @@ bool vertexweird[6] = {0}; TGAImageRec texture; bool debugmode = 0; -int oldbonus = 0; -int bonus = 0; -float bonusvalue = 0; -float bonustotal = 0; -float startbonustotal = 0; -float bonustime = 0; - bool won = 0; bool campaign = 0; -int numfalls = 0; -int numflipfail = 0; -int numseen = 0; -int numresponded = 0; -int numstaffattack = 0; -int numswordattack = 0; -int numknifeattack = 0; -int numunarmedattack = 0; -int numescaped = 0; -int numflipped = 0; -int numwallflipped = 0; -int numthrowkill = 0; -int numafterkill = 0; -int numreversals = 0; -int numattacks = 0; -int maxalarmed = 0; - bool gamestarted = 0; //TextureList textures;