X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGlobals.cpp;h=66c6c9bc6a37781e244c9a52ee62c5d4dedec902;hb=b84825978803615f45a9f128232e62431042aec0;hp=c5a336e6ce64b1b67bedfb4e3f25f82fecb01b21;hpb=afc437d91c5c31a6569349a118ace6876737889f;p=lugaru.git
diff --git a/Source/Globals.cpp b/Source/Globals.cpp
index c5a336e..66c6c9b 100644
--- a/Source/Globals.cpp
+++ b/Source/Globals.cpp
@@ -20,21 +20,11 @@ along with Lugaru. If not, see .
#include "SDL.h"
-#include "gamegl.h"
-#include "Quaternions.h"
-#include "Lights.h"
-#include "Animation/Animation.h"
-#include "Animation/Skeleton.h"
-#include "Terrain.h"
-#include "Sprite.h"
-#include "Frustum.h"
-#include "Objects.h"
-#include "Weapons.h"
-#include "Person.h"
-#include "ImageIO.h"
-#include "openal_wrapper.h"
-#include "Stereo.h"
+#include
+#include "Graphic/Stereo.h"
+#include "Math/Quaternions.h"
+#include "Objects/Weapons.h"
bool visibleloading = 0;
@@ -148,7 +138,7 @@ float envsoundvol[30] = {0};
float envsoundlife[30] = {0};
int numenvsounds;
-bool debugmode = false;
+bool devtools = false;
bool gamestarted = false;