X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGlobals.cpp;h=66c6c9bc6a37781e244c9a52ee62c5d4dedec902;hb=b84825978803615f45a9f128232e62431042aec0;hp=c5a336e6ce64b1b67bedfb4e3f25f82fecb01b21;hpb=afc437d91c5c31a6569349a118ace6876737889f;p=lugaru.git diff --git a/Source/Globals.cpp b/Source/Globals.cpp index c5a336e..66c6c9b 100644 --- a/Source/Globals.cpp +++ b/Source/Globals.cpp @@ -20,21 +20,11 @@ along with Lugaru. If not, see . #include "SDL.h" -#include "gamegl.h" -#include "Quaternions.h" -#include "Lights.h" -#include "Animation/Animation.h" -#include "Animation/Skeleton.h" -#include "Terrain.h" -#include "Sprite.h" -#include "Frustum.h" -#include "Objects.h" -#include "Weapons.h" -#include "Person.h" -#include "ImageIO.h" -#include "openal_wrapper.h" -#include "Stereo.h" +#include +#include "Graphic/Stereo.h" +#include "Math/Quaternions.h" +#include "Objects/Weapons.h" bool visibleloading = 0; @@ -148,7 +138,7 @@ float envsoundvol[30] = {0}; float envsoundlife[30] = {0}; int numenvsounds; -bool debugmode = false; +bool devtools = false; bool gamestarted = false;