X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGlobals.cpp;h=5bb763f1067baa7785228924bc89101266d6fa09;hb=222ac640b0cab6096ea8838388ecf01e6eb94450;hp=bf622bf128de9c0d712caf8fc235acd19a62539f;hpb=14d27ff7369d8892e08b520309c90ece4ab883a7;p=lugaru.git diff --git a/Source/Globals.cpp b/Source/Globals.cpp index bf622bf..5bb763f 100644 --- a/Source/Globals.cpp +++ b/Source/Globals.cpp @@ -35,11 +35,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "openal_wrapper.h" #include "Stereo.h" -#include "Constants.h" #include "Animation.h" bool visibleloading = 0; -int channels[100] = {0}; float volume = 0; bool ismotionblur = 0; @@ -101,8 +99,6 @@ bool musictoggle = 0; bool trilinear; Weapons weapons; bool damageeffects = 0; -//apvector player(maxplayers); -Person player[maxplayers]; int numplayers = 0; bool ambientsound = 0; bool mousejump = 0; @@ -127,7 +123,6 @@ short vRefNum = 0; long dirID = 0; int mainmenu = 0; int oldmainmenu = 0; -GLubyte texturearray[512*512*3] = {0}; int loadscreencolor = 0; int whichjointstartarray[26] = {0}; int whichjointendarray[26] = {0}; @@ -145,28 +140,6 @@ int killhotspot = 0; float menupulse = 0; -int numdialogues = 0; -int numdialogueboxes[max_dialogues] = {0}; -int dialoguetype[max_dialogues] = {0}; -int dialogueboxlocation[max_dialogues][max_dialoguelength] = {0}; -float dialogueboxcolor[max_dialogues][max_dialoguelength][3] = {0}; -int dialogueboxsound[max_dialogues][max_dialoguelength] = {0}; -char dialoguetext[max_dialogues][max_dialoguelength][128] = {0}; -char dialoguename[max_dialogues][max_dialoguelength][64] = {0}; -XYZ dialoguecamera[max_dialogues][max_dialoguelength]; //l = {0}; -XYZ participantlocation[max_dialogues][10]; // = {0}; -int participantfocus[max_dialogues][max_dialoguelength] = {0}; -int participantaction[max_dialogues][max_dialoguelength] = {0}; -float participantrotation[max_dialogues][10] = {0}; -XYZ participantfacing[max_dialogues][max_dialoguelength][10]; // = {0}; -float dialoguecamerarotation[max_dialogues][max_dialoguelength] = {0}; -float dialoguecamerarotation2[max_dialogues][max_dialoguelength] = {0}; -int indialogue = 0; -int whichdialogue = 0; -int directing = 0; -float dialoguetime = 0; -int dialoguegonethrough[20] = {0}; - float smoketex = 0; float slomospeed = 0; @@ -199,8 +172,6 @@ float skyboxlightr = 0; float skyboxlightg = 0; float skyboxlightb = 0; -float bonusnum[100] = {0}; - int hostile = 0; float hostiletime = 0; @@ -218,13 +189,6 @@ bool vertexweird[6] = {0}; TGAImageRec texture; bool debugmode = 0; -int oldbonus = 0; -int bonus = 0; -float bonusvalue = 0; -float bonustotal = 0; -float startbonustotal = 0; -float bonustime = 0; - bool won = 0;