X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGlobals.cpp;h=074a78faf647a340c1eb825d4d61e8b5a38e2036;hb=3f8ee86c6085b5d6c7ee31b916d0e022239750ab;hp=d8d430d0ab7549f2823b54f9e0d51836d1e304d9;hpb=2b4a9af9f7693a7715ae77f491157baac7257b10;p=lugaru.git
diff --git a/Source/Globals.cpp b/Source/Globals.cpp
index d8d430d..074a78f 100644
--- a/Source/Globals.cpp
+++ b/Source/Globals.cpp
@@ -18,23 +18,12 @@ You should have received a copy of the GNU General Public License
along with Lugaru. If not, see .
*/
-#include "SDL.h"
-
-#include "gamegl.h"
-#include "Quaternions.h"
-#include "Lights.h"
-#include "Animation/Animation.h"
-#include "Animation/Skeleton.h"
-#include "Terrain.h"
-#include "Sprite.h"
-#include "Frustum.h"
-#include "Objects.h"
-#include "Weapons.h"
-#include "Person.h"
-#include "ImageIO.h"
-#include "openal_wrapper.h"
-#include "Stereo.h"
+#include "Graphic/Stereo.hpp"
+#include "Math/Quaternions.hpp"
+#include "Objects/Weapons.hpp"
+#include
+#include
bool visibleloading = 0;
@@ -76,7 +65,6 @@ FRUSTUM frustum;
float texdetail = 0;
float realtexdetail = 0;
float playerdist = 0;
-Objects objects;
int slomo = 0;
float slomodelay = 0;
GLubyte bloodText[512 * 512 * 3] = {0};