X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGameTick.cpp;h=e9c2461999a92aa3a01c2bba8844f9b2313e1b3f;hb=85f9eeb8f438d6d542c0c7b7446b31585cc9c23d;hp=cf67c1a75f498872ac8c38cb4f7ab51f105cc0ea;hpb=71128f2976d474e055fdc68887d9403e9b5e3fc6;p=lugaru.git diff --git a/Source/GameTick.cpp b/Source/GameTick.cpp index cf67c1a..e9c2461 100644 --- a/Source/GameTick.cpp +++ b/Source/GameTick.cpp @@ -1398,14 +1398,10 @@ void Game::Setenvironment(int which) LoadTexture(":Data:Textures:bouldersnow.jpg",&objects.rocktextureptr,1,0); LoadTexture(":Data:Textures:snowbox.jpg",&objects.boxtextureptr,1,0); - OPENAL_Sample_Free(samp[footstepsound]); - OPENAL_Sample_Free(samp[footstepsound2]); - OPENAL_Sample_Free(samp[footstepsound3]); - OPENAL_Sample_Free(samp[footstepsound4]); - samp[footstepsound] = OPENAL_Sample_Load(OPENAL_FREE, ConvertFileName(":Data:Sounds:footstepsnow1.ogg"), OPENAL_HW3D, 0, 0); - samp[footstepsound2] = OPENAL_Sample_Load(OPENAL_FREE, ConvertFileName(":Data:Sounds:footstepsnow2.ogg"), OPENAL_HW3D, 0, 0); - samp[footstepsound3] = OPENAL_Sample_Load(OPENAL_FREE, ConvertFileName(":Data:Sounds:footstepstone1.ogg"), OPENAL_HW3D, 0, 0); - samp[footstepsound4] = OPENAL_Sample_Load(OPENAL_FREE, ConvertFileName(":Data:Sounds:footstepstone2.ogg"), OPENAL_HW3D, 0, 0); + footstepsound = footstepsn1; + footstepsound2 = footstepsn2; + footstepsound3 = footstepst1; + footstepsound4 = footstepst2; LoadTexture(":Data:Textures:snow.jpg",&terraintexture,1,0); @@ -1448,14 +1444,10 @@ void Game::Setenvironment(int which) OPENAL_SetVolume(channels[stream_desertambient], 256); } - OPENAL_Sample_Free(samp[footstepsound]); - OPENAL_Sample_Free(samp[footstepsound2]); - OPENAL_Sample_Free(samp[footstepsound3]); - OPENAL_Sample_Free(samp[footstepsound4]); - samp[footstepsound] = OPENAL_Sample_Load(OPENAL_FREE, ConvertFileName(":Data:Sounds:footstepsnow1.ogg"), OPENAL_HW3D, 0, 0); - samp[footstepsound2] = OPENAL_Sample_Load(OPENAL_FREE, ConvertFileName(":Data:Sounds:footstepsnow2.ogg"), OPENAL_HW3D, 0, 0); - samp[footstepsound3] = OPENAL_Sample_Load(OPENAL_FREE, ConvertFileName(":Data:Sounds:footstepsnow1.ogg"), OPENAL_HW3D, 0, 0); - samp[footstepsound4] = OPENAL_Sample_Load(OPENAL_FREE, ConvertFileName(":Data:Sounds:footstepsnow2.ogg"), OPENAL_HW3D, 0, 0); + footstepsound = footstepsn1; + footstepsound2 = footstepsn2; + footstepsound3 = footstepsn1; + footstepsound4 = footstepsn2; LoadTexture(":Data:Textures:sand.jpg",&terraintexture,1,0); @@ -1495,14 +1487,10 @@ void Game::Setenvironment(int which) OPENAL_SetVolume(channels[stream_wind], 100); } - OPENAL_Sample_Free(samp[footstepsound]); - OPENAL_Sample_Free(samp[footstepsound2]); - OPENAL_Sample_Free(samp[footstepsound3]); - OPENAL_Sample_Free(samp[footstepsound4]); - samp[footstepsound] = OPENAL_Sample_Load(OPENAL_FREE, ConvertFileName(":Data:Sounds:footstepgrass1.ogg"), OPENAL_HW3D, 0, 0); - samp[footstepsound2] = OPENAL_Sample_Load(OPENAL_FREE, ConvertFileName(":Data:Sounds:footstepgrass2.ogg"), OPENAL_HW3D, 0, 0); - samp[footstepsound3] = OPENAL_Sample_Load(OPENAL_FREE, ConvertFileName(":Data:Sounds:footstepstone1.ogg"), OPENAL_HW3D, 0, 0); - samp[footstepsound4] = OPENAL_Sample_Load(OPENAL_FREE, ConvertFileName(":Data:Sounds:footstepstone2.ogg"), OPENAL_HW3D, 0, 0); + footstepsound = footstepgr1; + footstepsound2 = footstepgr2; + footstepsound3 = footstepst1; + footstepsound4 = footstepst2; LoadTexture(":Data:Textures:grassdirt.jpg",&terraintexture,1,0);