X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGameTick.cpp;h=bf754b6f6a71f135f2eaa6fe6ddfd9876ad48e66;hb=fe0ec1a86fe360ccd9149671fd66ee2fee7b774c;hp=476b5aaaa996a0bedb32f7a911e10e62e4b39988;hpb=4692ec6888b3a2eb166fd1693cb583d2c53e346c;p=lugaru.git diff --git a/Source/GameTick.cpp b/Source/GameTick.cpp index 476b5aa..bf754b6 100644 --- a/Source/GameTick.cpp +++ b/Source/GameTick.cpp @@ -1629,7 +1629,7 @@ void Game::Loadlevel(char *name){ won=0; //campaign=0; - animation[bounceidleanim].Load((char *)":Data:Animations:Idle",middleheight,neutral); + animation[bounceidleanim].Load((char *)"Idle",middleheight,neutral); numdialogues=0; @@ -2195,7 +2195,7 @@ void Game::Loadlevel(char *name){ player[i].proportionlegs.z=0; } - player[i].tempanimation.Load((char *)":Data:Animations:Tempanim",0,0); + player[i].tempanimation.Load((char *)"Tempanim",0,0); player[i].headmorphness=0; player[i].targetheadmorphness=1; @@ -5101,7 +5101,7 @@ void Game::Tick() player[numplayers].proportionlegs.z=0; } - player[numplayers].tempanimation.Load((char *)":Data:Animations:Tempanim",0,0); + player[numplayers].tempanimation.Load((char *)"Tempanim",0,0); player[numplayers].damagetolerance=200;