X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGameTick.cpp;h=6deec4030fe73405b37c88a878b3a8e20896b5f6;hb=227187d94fd5b9582bb8513205f127b3b5078d81;hp=38d379ecbe6da7f6b1c6cf86c51fe37f9bab95af;hpb=03e3d05a91e2a3aea407387d9531177b2ca31813;p=lugaru.git diff --git a/Source/GameTick.cpp b/Source/GameTick.cpp index 38d379e..6deec40 100644 --- a/Source/GameTick.cpp +++ b/Source/GameTick.cpp @@ -610,7 +610,7 @@ static void set_clothes(int pnum, Game *game, const char *args) if (!game->AddClothes(buf,0,1,&player[pnum].skeleton.skinText[pnum],&player[pnum].skeleton.skinsize)) return; - player[pnum].DoMipmaps(5,0,0,player[pnum].skeleton.skinsize,player[pnum].skeleton.skinsize); + player[pnum].DoMipmaps(); strcpy(player[pnum].clothes[player[pnum].numclothes],buf); player[pnum].clothestintr[player[pnum].numclothes]=tintr; player[pnum].clothestintg[player[pnum].numclothes]=tintg; @@ -2060,7 +2060,7 @@ void Game::Loadlevel(char *name){ tintb=player[i].clothestintb[j]; AddClothes((char *)player[i].clothes[j],0,1,&player[i].skeleton.skinText[0],&player[i].skeleton.skinsize); } - player[i].DoMipmaps(5,0,0,player[i].skeleton.skinsize,player[i].skeleton.skinsize); + player[i].DoMipmaps(); } player[i].currentanimation=bounceidleanim; @@ -4426,7 +4426,7 @@ void Game::Tick() tintb=player[closest].clothestintb[i]; AddClothes((char *)player[closest].clothes[i],0,1,&player[closest].skeleton.skinText[0],&player[closest].skeleton.skinsize); } - player[closest].DoMipmaps(5,0,0,player[closest].skeleton.skinsize,player[closest].skeleton.skinsize); + player[closest].DoMipmaps(); } detailtogglekeydown=1; @@ -4884,7 +4884,7 @@ void Game::Tick() AddClothes((char *)player[numplayers].clothes[i],0,1,&player[numplayers].skeleton.skinText[0],&player[numplayers].skeleton.skinsize); } if(player[numplayers].numclothes){ - player[numplayers].DoMipmaps(5,0,0,player[numplayers].skeleton.skinsize,player[numplayers].skeleton.skinsize); + player[numplayers].DoMipmaps(); } player[numplayers].power=player[0].power;