X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGameTick.cpp;h=4db82ea26746c1978af1173e8f33bfa5f9bb336b;hb=97989f58ab13c64fbe05e629d2b2a024a2c3cfa4;hp=e1851c65da2fc128daeb616d95c0142d4268beb5;hpb=b37c82db3e3baee0425f35e2183c8ccff6e9ebe7;p=lugaru.git diff --git a/Source/GameTick.cpp b/Source/GameTick.cpp index e1851c6..4db82ea 100644 --- a/Source/GameTick.cpp +++ b/Source/GameTick.cpp @@ -124,7 +124,7 @@ extern float damagedealt; extern int maptype; extern int editoractive; extern int editorpathtype; -extern TGAImageRec texture; +extern ImageRec texture; extern float hostiletime; @@ -387,10 +387,7 @@ bool Game::AddClothes(const char *fileName, GLubyte *array) { LOGFUNC; //Load Image - unsigned char fileNamep[256]; - CopyCStringToPascal(fileName, fileNamep); - bool opened; - opened = upload_image(fileNamep, 1); + bool opened = upload_image(fileName); float alphanum; //Is it valid? @@ -473,7 +470,7 @@ static void cmd_dispatch(const string cmd) } /********************> Tick() <*****/ -extern bool save_image(const char * fname); +extern bool save_screenshot(const char * fname); void Screenshot (void) { char filename[1024]; @@ -486,7 +483,7 @@ void Screenshot (void) mkdir("Screenshots"); #endif - save_image(filename); + save_screenshot(filename); } void Game::SetUpLighting()