X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGameTick.cpp;h=3d492fdaeae50c54b6d6e4c59421b24017106132;hb=dcfcaa86f46665886448d5aa6766b39c9e1c01b8;hp=ea591632aaa143dd4a42aa6badb6c22f98e3d051;hpb=a7c9ba64aa7413abb4c566dad8dc796526952d3e;p=lugaru.git diff --git a/Source/GameTick.cpp b/Source/GameTick.cpp index ea59163..3d492fd 100644 --- a/Source/GameTick.cpp +++ b/Source/GameTick.cpp @@ -2133,7 +2133,7 @@ void doDebugKeys() if (Person::players[closest]->creature == rabbittype) { Person::players[closest]->skeleton.id = closest; Person::players[closest]->skeleton.Load((char *)":Data:Skeleton:Basic Figure Wolf", (char *)":Data:Skeleton:Basic Figure Wolf Low", (char *)":Data:Skeleton:Rabbitbelt", (char *)":Data:Models:Wolf.solid", (char *)":Data:Models:Wolf2.solid", (char *)":Data:Models:Wolf3.solid", (char *)":Data:Models:Wolf4.solid", (char *)":Data:Models:Wolf5.solid", (char *)":Data:Models:Wolf6.solid", (char *)":Data:Models:Wolf7.solid", (char *)":Data:Models:Wolflow.solid", (char *)":Data:Models:Belt.solid", 0); - Person::players[closest]->skeleton.drawmodel.textureptr.load(":Data:Textures:Wolf.jpg", 1, &Person::players[closest]->skeleton.skinText[closest], &Person::players[closest]->skeleton.skinsize); + Person::players[closest]->skeleton.drawmodel.textureptr.load(":Data:Textures:Wolf.jpg", 1, &Person::players[closest]->skeleton.skinText[0], &Person::players[closest]->skeleton.skinsize); Person::players[closest]->whichskin = 0; Person::players[closest]->creature = wolftype;