X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGameTick.cpp;h=37a29f583de2c8f30d14c0faf36a1bca2b6c3029;hb=b84825978803615f45a9f128232e62431042aec0;hp=e738a420552cbc58067ce48f98f1a32bda426ba4;hpb=2b4a9af9f7693a7715ae77f491157baac7257b10;p=lugaru.git
diff --git a/Source/GameTick.cpp b/Source/GameTick.cpp
index e738a42..37a29f5 100644
--- a/Source/GameTick.cpp
+++ b/Source/GameTick.cpp
@@ -35,17 +35,17 @@ along with Lugaru. If not, see .
#include
#include
#include "Game.h"
-#include "openal_wrapper.h"
-#include "Settings.h"
-#include "Input.h"
#include "Animation/Animation.h"
-#include "Awards.h"
-#include "Menu.h"
-#include "ConsoleCmds.h"
-#include "Dialog.h"
+#include "Audio/openal_wrapper.h"
+#include "Devtools/ConsoleCmds.h"
+#include "Level/Awards.h"
+#include "Level/Campaign.h"
+#include "Level/Dialog.h"
+#include "Level/Hotspot.h"
+#include "Menu/Menu.h"
+#include "User/Settings.h"
#include "Utils/Folders.h"
-#include "Hotspot.h"
-#include "Campaign.h"
+#include "Utils/Input.h"
#include
#include
@@ -692,8 +692,9 @@ void Game::Loadlevel(const std::string& name)
damagedealt = 0;
damagetaken = 0;
- if (accountactive)
- difficulty = accountactive->getDifficulty();
+ if (Account::hasActive()) {
+ difficulty = Account::active().getDifficulty();
+ }
Hotspot::hotspots.clear();
Hotspot::current = -1;
@@ -6217,11 +6218,11 @@ void Game::TickOnceAfter()
if (changedelay > 0 && !Person::players[0]->dead && !won) {
//high scores, awards, win
if (campaign) {
- accountactive->winCampaignLevel(whichchoice, bonustotal, leveltime);
+ Account::active().winCampaignLevel(whichchoice, bonustotal, leveltime);
scoreadded = 1;
} else {
wonleveltime = leveltime;
- accountactive->winLevel(whichlevel, bonustotal - startbonustotal, leveltime);
+ Account::active().winLevel(whichlevel, bonustotal - startbonustotal, leveltime);
}
won = 1;
}
@@ -6264,7 +6265,7 @@ void Game::TickOnceAfter()
fireSound(firestartsound);
- Loadlevel(campaignlevels[accountactive->getCampaignChoicesMade()].mapname.c_str());
+ Loadlevel(campaignlevels[Account::active().getCampaignChoicesMade()].mapname.c_str());
fireSound();