X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGameInitDispose.cpp;h=db565c2faf9d995705484362096a8a4b6f8a359a;hb=0b7253f3d99e4382008aff8b8e221e88ff40d3e9;hp=e8e16827b762168ca06d531ba8f13a0975072ac8;hpb=9248d1455aa434112b5ddd771fd69b8df02d44ee;p=lugaru.git diff --git a/Source/GameInitDispose.cpp b/Source/GameInitDispose.cpp index e8e1682..db565c2 100644 --- a/Source/GameInitDispose.cpp +++ b/Source/GameInitDispose.cpp @@ -34,14 +34,11 @@ extern float gravity; extern Light light; extern Skeleton testskeleton; extern int numsounds; -extern OPENAL_SAMPLE *samp[100]; -extern int channels[100]; extern Terrain terrain; //extern Sprites sprites; extern int kTextureSize; extern float texdetail; extern float realtexdetail; -extern float terraindetail; extern float volume; extern Objects objects; extern int detail; @@ -52,9 +49,6 @@ extern bool ismotionblur; extern bool trilinear; extern bool osx; extern bool musictoggle; -extern Weapons weapons; -extern Person player[maxplayers]; -extern int numplayers; extern int environment; extern bool ambientsound; extern float multiplier; @@ -75,7 +69,6 @@ extern int whichjointendarray[26]; extern int difficulty; extern float tintr,tintg,tintb; extern float slomospeed; -extern char mapname[256]; extern bool gamestarted; extern int numdialogues; @@ -101,11 +94,6 @@ extern float accountcampaigntime[10]; extern int accountcampaignchoicesmade[10]; extern int accountcampaignchoices[10][5000]; -extern OPENAL_STREAM * strm[20]; - -extern "C" void PlaySoundEx(int channel, OPENAL_SAMPLE *sptr, OPENAL_DSPUNIT *dsp, signed char startpaused); -extern "C" void PlayStreamEx(int chan, OPENAL_STREAM *sptr, OPENAL_DSPUNIT *dsp, signed char startpaused); - void LOG(const std::string &fmt, ...) { // !!! FIXME: write me. @@ -142,19 +130,12 @@ void Game::Dispose() // this is causing problems on Linux, but we'll force an _exit() a little // later in the shutdown process. --ryan. #if !PLATFORM_LINUX -#define streamcount 20 -#define samplecount 100 - for (i=0; i < samplecount; ++i) + for (i=0; i < sounds_count; ++i) { OPENAL_Sample_Free(samp[i]); } - for (i=0; i < streamcount; ++i) - { - OPENAL_Stream_Close(strm[i]); - } - OPENAL_Close(); if (texture.data) { @@ -165,202 +146,6 @@ void Game::Dispose() } -//void Game::LoadSounds(); -void Game::LoadSounds() -{ - LOGFUNC; - - LOG(std::string("Loading sounds...")); - - OPENAL_3D_SetDopplerFactor(0); - - OPENAL_SetSFXMasterVolume((int)(volume*255)); - - samp[footstepsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:footstepsnow1.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[footstepsound], 4.0f, 1000.0f); - - samp[footstepsound2] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:footstepsnow2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[footstepsound2], 4.0f, 1000.0f); - - samp[footstepsound3] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:footstepstone1.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[footstepsound3], 4.0f, 1000.0f); - - samp[footstepsound4] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:footstepstone2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[footstepsound4], 4.0f, 1000.0f); - - samp[landsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:land.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[landsound], 4.0f, 1000.0f); - - samp[jumpsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:jump.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[jumpsound], 4.0f, 1000.0f); - - samp[hawksound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:hawk.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[hawksound], 40.0f, 10000.0f); - - samp[whooshsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:whoosh.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[whooshsound], 4.0f, 1000.0f); - OPENAL_Sample_SetMode(samp[whooshsound], OPENAL_LOOP_NORMAL); - - samp[landsound1] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:land1.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[landsound1], 4.0f, 1000.0f); - - - - samp[landsound2] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:land2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[landsound2], 4.0f, 1000.0f); - - samp[breaksound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:broken.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[breaksound], 8.0f, 2000.0f); - - samp[lowwhooshsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:Lowwhoosh.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[lowwhooshsound], 8.0f, 2000.0f); - - samp[midwhooshsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:midwhoosh.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[midwhooshsound], 8.0f, 2000.0f); - - samp[highwhooshsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:highwhoosh.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[highwhooshsound], 8.0f, 2000.0f); - - samp[movewhooshsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:movewhoosh.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[movewhooshsound], 8.0f, 2000.0f); - - samp[heavyimpactsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:heavyimpact.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[heavyimpactsound], 8.0f, 2000.0f); - - samp[whooshhitsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:Whooshhit.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[whooshhitsound], 8.0f, 2000.0f); - - samp[thudsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:thud.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[thudsound], 8.0f, 2000.0f); - - samp[alarmsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:alarm.ogg"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[alarmsound], 8.0f, 2000.0f); - - samp[breaksound2] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:break.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[breaksound2], 8.0f, 2000.0f); - - samp[knifedrawsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:knifedraw.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[knifedrawsound], 8.0f, 2000.0f); - - samp[knifesheathesound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:knifesheathe.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[knifesheathesound], 8.0f, 2000.0f); - - samp[fleshstabsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:Fleshstab.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[fleshstabsound], 8.0f, 2000.0f); - - samp[fleshstabremovesound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:Fleshstabremove.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[fleshstabremovesound], 8.0f, 2000.0f); - - samp[knifeswishsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:knifeswish.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[knifeswishsound], 8.0f, 2000.0f); - - samp[knifeslicesound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:knifeslice.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[knifeslicesound], 8.0f, 2000.0f); - - samp[swordslicesound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:swordslice.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[swordslicesound], 8.0f, 2000.0f); - - samp[skidsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:skid.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[skidsound], 8.0f, 2000.0f); - - samp[snowskidsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:snowskid.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[snowskidsound], 8.0f, 2000.0f); - - samp[bushrustle] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:bushrustle.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[bushrustle], 4.0f, 1000.0f); - - samp[clank1sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:clank1.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[clank1sound], 8.0f, 2000.0f); - - samp[clank2sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:clank2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[clank2sound], 8.0f, 2000.0f); - - samp[clank3sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:clank3.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[clank3sound], 8.0f, 2000.0f); - - samp[clank4sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:clank4.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[clank4sound], 8.0f, 2000.0f); - - samp[consolesuccesssound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:consolesuccess.ogg"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[consolesuccesssound], 4.0f, 1000.0f); - - samp[consolefailsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:consolefail.ogg"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[consolefailsound], 4.0f, 1000.0f); - - samp[metalhitsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:MetalHit.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[metalhitsound], 8.0f, 2000.0f); - - samp[clawslicesound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:clawslice.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[clawslicesound], 8.0f, 2000.0f); - - samp[splattersound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:splatter.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[splattersound], 8.0f, 2000.0f); - - samp[growlsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:Growl.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[growlsound], 1000.0f, 2000.0f); - - samp[growl2sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:Growl2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[growl2sound], 1000.0f, 2000.0f); - - samp[barksound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:bark.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[barksound], 1000.0f, 2000.0f); - - samp[bark2sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:bark2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[bark2sound], 1000.0f, 2000.0f); - - samp[bark3sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:bark3.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[bark3sound], 1000.0f, 2000.0f); - - samp[snarlsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:snarl.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[snarlsound], 1000.0f, 2000.0f); - - - samp[snarl2sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:snarl2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[snarl2sound], 1000.0f, 2000.0f); - - samp[barkgrowlsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:barkgrowl.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[barkgrowlsound], 1000.0f, 2000.0f); - - samp[rabbitattacksound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:rabbitattack.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[rabbitattacksound], 1000.0f, 2000.0f); - - samp[rabbitattack2sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:rabbitattack2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[rabbitattack2sound], 1000.0f, 2000.0f); - - samp[rabbitattack3sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:rabbitattack3.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[rabbitattack3sound], 1000.0f, 2000.0f); - - samp[rabbitattack4sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:rabbitattack4.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[rabbitattack4sound], 1000.0f, 2000.0f); - - samp[rabbitpainsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:rabbitpain.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[rabbitpainsound], 1000.0f, 2000.0f); - - samp[rabbitpain1sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:rabbitpain2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[rabbitpain1sound], 1000.0f, 2000.0f); - - /*samp[rabbitpain2sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:rabbitpain2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[rabbitpain2sound], 1000.0f, 2000.0f); - */ - samp[rabbitchitter] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:rabbitchitter.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[rabbitchitter], 1000.0f, 2000.0f); - - samp[rabbitchitter2] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:rabbitchitter2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[rabbitchitter2], 1000.0f, 2000.0f); - - samp[swordstaffsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:swordstaff.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[swordstaffsound], 8.0f, 2000.0f); - - samp[staffbodysound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:staffbody.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[staffbodysound], 8.0f, 2000.0f); - - samp[staffheadsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:staffhead.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[staffheadsound], 8.0f, 2000.0f); - - samp[staffbreaksound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:staffbreak.wav"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[staffbreaksound], 8.0f, 2000.0f); -} - void Game::LoadTexture(const char *fileName, GLuint *textureid,int mipmap, bool hasalpha) { GLuint type; @@ -1028,26 +813,12 @@ void Game::InitGame() if(detail==2){ texdetail=1; - terraindetail=1; } if(detail==1){ texdetail=2; - terraindetail=1; } if(detail==0){ texdetail=4; - terraindetail=1; - //terraindetail=2; - } - - for (int it = 0; it < 100; ++it) - { - channels[it] = -1; - samp[it] = NULL; - } - for (int it = 0; it < 20; ++it) - { - strm[it] = NULL; } LOG("Initializing sound system..."); @@ -1088,71 +859,10 @@ void Game::InitGame() #endif OPENAL_SetSFXMasterVolume((int)(volume*255)); + loadAllSounds(); - strm[stream_music3] = OPENAL_Stream_Open(ConvertFileName(":Data:Sounds:music3.mp3"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=0;} -// OPENAL_Sample_SetMinMaxDistance(strm[stream_music3], 4.0f, 1000.0f); - OPENAL_Stream_SetMode(strm[stream_music3], OPENAL_LOOP_NORMAL); - - if(musictoggle){ -// PlaySoundEx( stream_music3, strm[stream_music3], NULL, true); - PlayStreamEx(stream_music3, strm[stream_music3], 0, true); - OPENAL_SetPaused(channels[stream_music3], false); - OPENAL_SetVolume(channels[stream_music3], 256); - } - - FadeLoadingScreen(20); - - if(ambientsound){ - strm[stream_wind] = OPENAL_Stream_Open(ConvertFileName(":Data:Sounds:wind.mp3"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} -// OPENAL_Sample_SetMinMaxDistance(strm[stream_wind], 4.0f, 1000.0f); - OPENAL_Stream_SetMode(strm[stream_wind], OPENAL_LOOP_NORMAL); - - FadeLoadingScreen(30); - - strm[stream_desertambient] = OPENAL_Stream_Open(ConvertFileName(":Data:Sounds:desertambient.mp3"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} -// OPENAL_Sample_SetMinMaxDistance(strm[stream_desertambient], 4.0f, 1000.0f); - OPENAL_Stream_SetMode(strm[stream_desertambient], OPENAL_LOOP_NORMAL); - } - - FadeLoadingScreen(40); - - samp[firestartsound] = OPENAL_Sample_Load(OPENAL_FREE, ConvertFileName(":Data:Sounds:firestart.ogg"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[firestartsound], 8.0f, 2000.0f); - - strm[stream_firesound] = OPENAL_Stream_Open(ConvertFileName(":Data:Sounds:fire.ogg"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} -// OPENAL_Sample_SetMinMaxDistance(strm[stream_firesound], 8.0f, 2000.0f); - OPENAL_Stream_SetMode(strm[stream_firesound], OPENAL_LOOP_NORMAL); - - FadeLoadingScreen(50); - - samp[fireendsound] = OPENAL_Sample_Load(OPENAL_FREE, ConvertFileName(":Data:Sounds:fireend.ogg"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;} - OPENAL_Sample_SetMinMaxDistance(samp[fireendsound], 8.0f, 2000.0f); - - //if(musictoggle){ - strm[stream_music1grass] = OPENAL_Stream_Open(ConvertFileName(":Data:Sounds:music1grass.mp3"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=1;} -// OPENAL_Sample_SetMinMaxDistance(strm[stream_music1grass], 4.0f, 1000.0f); - OPENAL_Stream_SetMode(strm[stream_music1grass], OPENAL_LOOP_NORMAL); - - strm[stream_music1snow] = OPENAL_Stream_Open(ConvertFileName(":Data:Sounds:music1snow.mp3"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=2;} -// OPENAL_Sample_SetMinMaxDistance(strm[stream_music1snow], 4.0f, 1000.0f); - OPENAL_Stream_SetMode(strm[stream_music1snow], OPENAL_LOOP_NORMAL); - - FadeLoadingScreen(60); - - strm[stream_music1desert] = OPENAL_Stream_Open(ConvertFileName(":Data:Sounds:music1desert.mp3"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=3;} -// OPENAL_Sample_SetMinMaxDistance(strm[stream_music1desert], 4.0f, 1000.0f); - OPENAL_Stream_SetMode(strm[stream_music1desert], OPENAL_LOOP_NORMAL); - - FadeLoadingScreen(80); - strm[stream_music2] = OPENAL_Stream_Open(ConvertFileName(":Data:Sounds:music2.ogg"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=4;} -// OPENAL_Sample_SetMinMaxDistance(strm[stream_music2], 4.0f, 1000.0f); - OPENAL_Stream_SetMode(strm[stream_music2], OPENAL_LOOP_NORMAL); - - //} - - - FadeLoadingScreen(90); - + if(musictoggle) + emit_stream_np(stream_music3); LoadTexture(":Data:Textures:Cursor.png",&cursortexture,0,1); @@ -1201,11 +911,6 @@ void Game::LoadStuff() visibleloading=1; - /*musicvolume[3]=512; - PlaySoundEx( music4, samp[music4], NULL, true); - OPENAL_SetPaused(channels[music4], false); - OPENAL_SetVolume(channels[music4], 512); - */ loadtime=0; stillloading=1; @@ -1244,16 +949,12 @@ void Game::LoadStuff() if(detail==2){ texdetail=1; - terraindetail=1; } if(detail==1){ texdetail=2; - terraindetail=1; } if(detail==0){ texdetail=4; - terraindetail=1; - //terraindetail=2; } realtexdetail=texdetail; @@ -1401,7 +1102,7 @@ void Game::LoadStuff() gravity=-10; texscale=.2/megascale/viewdistdetail; - terrain.scale=3*megascale*terraindetail*viewdistdetail; + terrain.scale=3*megascale*viewdistdetail; viewer.x=terrain.size/2*terrain.scale; viewer.z=terrain.size/2*terrain.scale; @@ -1533,23 +1234,9 @@ void Game::LoadStuff() glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, kTextureSize, kTextureSize, 0); } - //} - - LoadSounds(); - /*PlaySoundEx( consolesuccesssound, samp[consolesuccesssound], NULL, true); - OPENAL_SetVolume(channels[consolesuccesssound], 256); - OPENAL_SetPaused(channels[consolesuccesssound], false); - */ if(targetlevel!=7){ - float gLoc[3]={0,0,0}; - float vel[3]={0,0,0}; - OPENAL_Sample_SetMinMaxDistance(samp[fireendsound], 9999.0f, 99999.0f); - PlaySoundEx( fireendsound, samp[fireendsound], NULL, true); - OPENAL_3D_SetAttributes(channels[fireendsound], gLoc, vel); - OPENAL_SetVolume(channels[fireendsound], 256); - OPENAL_SetPaused(channels[fireendsound], false); - OPENAL_Sample_SetMinMaxDistance(samp[fireendsound], 8.0f, 2000.0f); + emit_sound_at(fireendsound); } stillloading=0;