X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGameInitDispose.cpp;h=c19db0293240a3ce7532126b02b6b4d51848bdac;hb=7de3125ca72d91329f0d4d0980635cf7355c3082;hp=6daef2b3e1790d99fdd862e62e77523f4de4d847;hpb=1a6d35fbcc13894dda92a395eaea992efbf18e3f;p=lugaru.git diff --git a/Source/GameInitDispose.cpp b/Source/GameInitDispose.cpp index 6daef2b..c19db02 100644 --- a/Source/GameInitDispose.cpp +++ b/Source/GameInitDispose.cpp @@ -162,9 +162,6 @@ void Game::deleteGame() void LoadSave(const char *fileName, GLuint *textureid, bool mipmap, GLubyte *array, int *skinsize) { - int i; - int bytesPerPixel; - LOGFUNC; LOG(std::string("Loading (S)...") + fileName); @@ -172,8 +169,6 @@ void LoadSave(const char *fileName, GLuint *textureid, bool mipmap, GLubyte *arr //Load Image float temptexdetail = texdetail; texdetail = 1; - //upload_image( fileName ); - //LoadTGA( fileName ); // Converting file to something os specific char * fixedFN = ConvertFileName(fileName); @@ -185,16 +180,13 @@ void LoadSave(const char *fileName, GLuint *textureid, bool mipmap, GLubyte *arr upload_image( fileNamep , 0); texdetail = temptexdetail; - //Is it valid? - if (1 == 1) { - bytesPerPixel = texture.bpp / 8; + int bytesPerPixel = texture.bpp / 8; - int tempnum = 0; - for (i = 0; i < (int)(texture.sizeY * texture.sizeX * bytesPerPixel); i++) { - if ((i + 1) % 4 || bytesPerPixel == 3) { - array[tempnum] = texture.data[i]; - tempnum++; - } + int tempnum = 0; + for (int i = 0; i < (int)(texture.sizeY * texture.sizeX * bytesPerPixel); i++) { + if ((i + 1) % 4 || bytesPerPixel == 3) { + array[tempnum] = texture.data[i]; + tempnum++; } } } @@ -640,10 +632,8 @@ void Game::InitGame() LOG("Initializing sound system..."); #if PLATFORM_LINUX - int output = -1; - unsigned char rc = 0; - output = OPENAL_OUTPUT_ALSA; // Try alsa first... + int output = OPENAL_OUTPUT_ALSA; // Try alsa first... if (cmdline("forceoss")) // ...but let user override that. output = OPENAL_OUTPUT_OSS; else if (cmdline("nosound"))