X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGameInitDispose.cpp;h=b2716e930732d3e76bc56f80e94bc9cb3f6d4045;hb=9842b9043399f44a19c58d15e297d2a9dfadd272;hp=7edf75d9e6f44b6027335ea68d94a0e31fdb8fde;hpb=5c7a8f4e20e5816c3aded019ad55609581866e38;p=lugaru.git diff --git a/Source/GameInitDispose.cpp b/Source/GameInitDispose.cpp index 7edf75d..b2716e9 100644 --- a/Source/GameInitDispose.cpp +++ b/Source/GameInitDispose.cpp @@ -776,9 +776,9 @@ void Game::InitGame() LOG("Initializing sound system..."); - int output = -1; - #if PLATFORM_LINUX + int output = -1; + extern bool cmdline(const char *cmd); unsigned char rc = 0; output = OPENAL_OUTPUT_ALSA; // Try alsa first... @@ -830,6 +830,9 @@ void Game::InitGame() LoadTexture(":Data:Textures:Options.png",&Mainmenuitems[2],0,0); LoadTexture(":Data:Textures:Quit.png",&Mainmenuitems[3],0,0); LoadTexture(":Data:Textures:Eyelid.png",&Mainmenuitems[4],0,1); + LoadTexture(":Data:Textures:Resume.png",&Mainmenuitems[5],0,0); + LoadTexture(":Data:Textures:Endgame.png",&Mainmenuitems[6],0,0); + //LoadTexture(":Data:Textures:Eye.jpg",&Mainmenuitems[5],0,1); //~ LoadTexture(":Data:Textures:World.png",&Mainmenuitems[7],0,0); // LoadCampaign will take care of that texdetail=temptexdetail;