X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGameInitDispose.cpp;h=5b3113ddb301d78f5af0986e5f5f28f662109d32;hb=33217982822ae2ebc4316eefcd0e81336958630f;hp=118a7b5f2006829bd23fdc09d458843b6e567ef3;hpb=9a5f2758e538d9216d255b4797f042a1b6874272;p=lugaru.git diff --git a/Source/GameInitDispose.cpp b/Source/GameInitDispose.cpp index 118a7b5..5b3113d 100644 --- a/Source/GameInitDispose.cpp +++ b/Source/GameInitDispose.cpp @@ -115,6 +115,12 @@ extern FSOUND_STREAM * strm[20]; extern "C" void PlaySoundEx(int channel, FSOUND_SAMPLE *sptr, FSOUND_DSPUNIT *dsp, signed char startpaused); extern "C" void PlayStreamEx(int chan, FSOUND_STREAM *sptr, FSOUND_DSPUNIT *dsp, signed char startpaused); +void LOG(const std::string &fmt, ...) +{ + // !!! FIXME: write me. +} + + Game::TextureList Game::textures; void Game::Dispose() @@ -1031,7 +1037,7 @@ void Game::InitGame() char tempstring[256]; #if defined(__APPLE__) sprintf (tempstring, "%s", registrationname); - #elif defined(_MSC_VER) || defined(__linux__) + #elif defined(_WIN32) || defined(__linux__) sprintf (tempstring, "%s-windows", registrationname); #else #error Please make sure you have the right registration key stuff here!