X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGameInitDispose.cpp;h=2a9a405aba8c73f66a0af072d99fb39653c2658b;hb=710fa624080c2f2db7923832e2fd9945f4dd8254;hp=a0f164ad2bde461e6907cd4131e7d5aed820de6e;hpb=8dc129dea5d2e07366cbec76752ab32154fd06b4;p=lugaru.git diff --git a/Source/GameInitDispose.cpp b/Source/GameInitDispose.cpp index a0f164a..2a9a405 100644 --- a/Source/GameInitDispose.cpp +++ b/Source/GameInitDispose.cpp @@ -829,9 +829,9 @@ void Game::InitGame() LoadTexture(":Data:Textures:Newgame.png",&Mainmenuitems[1],0,0); LoadTexture(":Data:Textures:Options.png",&Mainmenuitems[2],0,0); LoadTexture(":Data:Textures:Quit.png",&Mainmenuitems[3],0,0); - LoadTexture(":Data:Textures:World.png",&Mainmenuitems[7],0,0); LoadTexture(":Data:Textures:Eyelid.png",&Mainmenuitems[4],0,1); //LoadTexture(":Data:Textures:Eye.jpg",&Mainmenuitems[5],0,1); + //~ LoadTexture(":Data:Textures:World.png",&Mainmenuitems[7],0,0); // LoadCampaign will take care of that texdetail=temptexdetail; FadeLoadingScreen(95);