X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGameDraw.cpp;h=d5ba8621a64158a14e0641caa559469ee01769a6;hb=1aef858f5ecb3dc8fd816e0155635371ed3632f2;hp=eb905545834c49e26ebd9a974479bde209f98d06;hpb=9bc5dcb657d5e785c2bc84977a5714480d76e0c5;p=lugaru.git diff --git a/Source/GameDraw.cpp b/Source/GameDraw.cpp index eb90554..d5ba862 100644 --- a/Source/GameDraw.cpp +++ b/Source/GameDraw.cpp @@ -132,8 +132,6 @@ extern bool gamestarted; extern bool showdamagebar; -extern int channels[100]; - void Game::flash() { // shouldn't be that way, these should be attributes and Person class should not change rendering. flashr=1; flashg=0;