X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGameDraw.cpp;h=c92755ba192407e41dec8a8ac8f55b935d935c93;hb=9f74842b2c68ce6c62ddf9374252ac99e31879ca;hp=19b7f1794f385c9d9517f8f84ca86526e2fa8a98;hpb=fcfe1edb8c85534fc39744821769d6981d31caa7;p=lugaru.git diff --git a/Source/GameDraw.cpp b/Source/GameDraw.cpp index 19b7f17..c92755b 100644 --- a/Source/GameDraw.cpp +++ b/Source/GameDraw.cpp @@ -549,7 +549,7 @@ int Game::DrawGLScene(StereoSide side) glEnable(GL_TEXTURE_2D); glColor4f(.5,.5,.5,1); - if(!console){ + if(!console) { sprintf (string, " ",(int)(fps)); text.glPrint(10,30,string,0,.8,screenwidth,screenheight); @@ -1322,7 +1322,7 @@ int Game::DrawGLScene(StereoSide side) glDepthMask(1); } - if(flashamount>0&&damageeffects){ + if(flashamount>0&&damageeffects) { if(flashamount>1)flashamount=1; if(flashdelay<=0)flashamount-=multiplier; flashdelay--; @@ -1358,7 +1358,7 @@ int Game::DrawGLScene(StereoSide side) glDepthMask(1); } - if(!console){ + if(!console) { displaytime[0]=0; glEnable(GL_TEXTURE_2D); glColor4f(1,1,1,1); @@ -1370,11 +1370,11 @@ int Game::DrawGLScene(StereoSide side) text.glPrint(30+(float)(displayselected)*10,30+(screenheight-330),string,0,1,screenwidth,screenheight); } } - for(i=0;i<15;i++){ + for(i=0;i<15;i++) { if((i!=0||chatting)&&displaytime[i]<4) - for(j=0;j