X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGameDraw.cpp;h=a6ab119d200f9277b7db76344693dfaa5e94d679;hb=44a7a511006ac6ec094cab1ac87522ad72f5bc4d;hp=4b60a016c168d84aa9e841f76ed44cb4a39e9173;hpb=298a6f90decc9910db67ad1d15789d0ff8c249fe;p=lugaru.git diff --git a/Source/GameDraw.cpp b/Source/GameDraw.cpp index 4b60a01..a6ab119 100644 --- a/Source/GameDraw.cpp +++ b/Source/GameDraw.cpp @@ -962,8 +962,8 @@ int Game::DrawGLScene(StereoSide side) player[participantfocus[whichdialogue][j]].yaw=participantyaw[whichdialogue][participantfocus[whichdialogue][j]]; player[participantfocus[whichdialogue][j]].targetyaw=participantyaw[whichdialogue][participantfocus[whichdialogue][j]]; player[participantfocus[whichdialogue][j]].velocity=0; - player[participantfocus[whichdialogue][j]].targetanimation=player[participantfocus[whichdialogue][j]].getIdle(); - player[participantfocus[whichdialogue][j]].targetframe=0; + player[participantfocus[whichdialogue][j]].animTarget=player[participantfocus[whichdialogue][j]].getIdle(); + player[participantfocus[whichdialogue][j]].frameTarget=0; } directing=0; indialogue=0;