X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGameDraw.cpp;h=802a1e99934c43fdb97f86abe67175e121a2ca13;hb=3b325285c15e47e75ad5c9db05f7105f8b5af387;hp=494042474917248a99a711c5e9f8a89d1ca38112;hpb=8adc09e313ab2cec1ba28ac9a929b90880d9b2b1;p=lugaru.git diff --git a/Source/GameDraw.cpp b/Source/GameDraw.cpp index 4940424..802a1e9 100644 --- a/Source/GameDraw.cpp +++ b/Source/GameDraw.cpp @@ -30,7 +30,6 @@ extern float texscale; extern Light light; extern Terrain terrain; extern float multiplier; -extern float sps; extern float viewdistance; extern float fadestart; extern float screenwidth, screenheight; @@ -60,12 +59,6 @@ extern int netstate; extern float motionbluramount; extern bool isclient; extern bool alwaysblur; -extern int test; -extern bool tilt2weird; -extern bool tiltweird; -extern bool midweird; -extern bool proportionweird; -extern bool vertexweird[6]; extern bool velocityblur; extern bool debugmode; extern int mainmenu; @@ -94,8 +87,6 @@ extern int currenthotspot;; extern bool campaign; extern bool winfreeze; -extern float menupulse; - extern bool gamestart; extern bool gamestarted; @@ -414,18 +405,6 @@ int Game::DrawGLScene(StereoSide side) glEnable(GL_COLOR_MATERIAL); - test = 2; - tilt2weird = 0; - tiltweird = 0; - midweird = 0; - proportionweird = 0; - vertexweird[0] = 0; - vertexweird[1] = 0; - vertexweird[2] = 0; - vertexweird[3] = 0; - vertexweird[4] = 0; - vertexweird[5] = 0; - if (!cellophane) { glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glEnable(GL_CULL_FACE);