X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGameDraw.cpp;h=700ef1190ca9d70121cfdc638c2bba8471ecb04f;hb=055013bac06c70d04b46bc2e66bde847bdada1d4;hp=967fe6802d5695046d08c9de34d9982d2c9a1dc9;hpb=7b6f5477e186f9d5775cb623dcc6f34bd38c4514;p=lugaru.git diff --git a/Source/GameDraw.cpp b/Source/GameDraw.cpp index 967fe68..700ef11 100644 --- a/Source/GameDraw.cpp +++ b/Source/GameDraw.cpp @@ -189,7 +189,7 @@ long long Game::MD5_string (char *string){ //return 1111111111111111; } -int Game::DrawGLScene(GLvoid) +int Game::DrawGLScene(void) { static float texcoordwidth,texcoordheight; static float texviewwidth, texviewheight; @@ -1939,7 +1939,7 @@ int Game::DrawGLScene(GLvoid) if(drawmode!=normalmode){ glEnable(GL_TEXTURE_2D); - //glFinish(); + glFinish(); if(!drawtoggle||drawmode!=realmotionblurmode||(drawtoggle==2||change==1)){ if(screentexture){