X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGameDraw.cpp;h=37c4f8d79eb16bff05fcdde9a396bae75d89c37d;hb=2db542f6927807e964ddb7a5962e2f5cd14e3123;hp=76eadb1d82689c281bed9f3ca8db930c7464eb3d;hpb=fa2ead2f5252e9061cc7a7ac5d5d25f4445f6ad5;p=lugaru.git diff --git a/Source/GameDraw.cpp b/Source/GameDraw.cpp index 76eadb1..37c4f8d 100644 --- a/Source/GameDraw.cpp +++ b/Source/GameDraw.cpp @@ -1438,16 +1438,8 @@ int Game::DrawGLScene(StereoSide side) displaytime[0] = 0; glEnable(GL_TEXTURE_2D); glColor4f(1, 1, 1, 1); - if (chatting) { - sprintf (string, " ]"); - text->glPrint(10, 30 + screenheight - 330, string, 0, 1, screenwidth, screenheight); - if (displayblink) { - sprintf (string, "_"); - text->glPrint(30 + (float)(displayselected) * 10, 30 + (screenheight - 330), string, 0, 1, screenwidth, screenheight); - } - } - for (i = 0; i < 15; i++) - if ((i != 0 || chatting) && displaytime[i] < 4) + for (i = 1; i < 15; i++) + if (displaytime[i] < 4) for (j = 0; j < displaytext[i].size(); j++) { glColor4f(1, 1, 1, 4 - displaytime[i]); sprintf (string, "%c", displaytext[i][j]);