X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGameDraw.cpp;h=34926564c6b4937fc0bb3921f5a57a808140b204;hb=d5ff767196019eeb0001f921365bb1e4060eee5b;hp=656321e185d59b3a2d00cdba93409831e059b2ee;hpb=de7834267e2ff8f28a2cb49647fc91e060686e93;p=lugaru.git diff --git a/Source/GameDraw.cpp b/Source/GameDraw.cpp index 656321e..3492656 100644 --- a/Source/GameDraw.cpp +++ b/Source/GameDraw.cpp @@ -22,6 +22,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "Game.h" #include "openal_wrapper.h" #include "Input.h" +#include "Awards.h" using namespace std; @@ -44,8 +45,6 @@ extern int detail; extern float usermousesensitivity; extern bool osx; extern float camerashake; -extern Weapons weapons; -extern Person player[maxplayers]; extern int slomo; extern float slomodelay; extern bool ismotionblur; @@ -53,7 +52,6 @@ extern float woozy; extern float blackout; extern bool damageeffects; extern float volume; -extern int numplayers; extern bool texttoggle; extern float blurness; extern float targetblurness; @@ -159,7 +157,6 @@ extern bool gamestarted; extern bool showdamagebar; -extern OPENAL_SAMPLE *samp[100]; extern int channels[100]; extern "C" void PlaySoundEx(int channel, OPENAL_SAMPLE *sptr, OPENAL_DSPUNIT *dsp, signed char startpaused); @@ -1844,32 +1841,8 @@ int Game::DrawGLScene(StereoSide side) strcat(string,temp); text.glPrintOutlined(1024/30,768*6/8-40,string,1,2,1024,768); - for(i=0;igetHighScore(j)); - strcat(menustring[j],temp); - for(i=18;i<32;i++)if(menustring[j][i]=='\0')menustring[j][i]=' '; - menustring[j][32]='\0'; - sprintf (temp, "%d:",(int)(((int)accountactive->getFastTime(j)-(int)(accountactive->getFastTime(j))%60)/60)); - strcat(menustring[j],temp); - if((int)(accountactive->getFastTime(j))%60<10)strcat(menustring[j],"0"); - sprintf (temp, "%d",(int)(accountactive->getFastTime(j))%60); - strcat(menustring[j],temp); - - startx[j]=10; - starty[j]=360-j*40; - endx[j]=startx[j]+strlen(menustring[j])*10; - endy[j]=starty[j]+20; - movex[j]=0; - movey[j]=0; - } - - sprintf (menustring[numchallengelevels], "Back"); - startx[numchallengelevels]=10; - endx[numchallengelevels]=startx[numchallengelevels]+strlen(menustring[numchallengelevels])*10; - starty[numchallengelevels]=10; - endy[numchallengelevels]=starty[numchallengelevels]+20; - movex[numchallengelevels]=0; - movey[numchallengelevels]=0; - - sprintf (menustring[numchallengelevels+1], " High Score Best Time"); - startx[numchallengelevels+1]=10; - starty[numchallengelevels+1]=400; - endx[numchallengelevels+1]=startx[numchallengelevels+1]+strlen(menustring[numchallengelevels+1])*10; - endy[numchallengelevels+1]=starty[numchallengelevels+1]+20; - movex[numchallengelevels+1]=0; - movey[numchallengelevels+1]=0; - } if(mainmenu==10){ nummenuitems=6; @@ -3156,13 +3084,12 @@ int Game::DrawGLScene(StereoSide side) } } - if(mainmenu==3||mainmenu==4||mainmenu==5||mainmenu==6||mainmenu==7||mainmenu==8||mainmenu==9||mainmenu==10||mainmenu==11||mainmenu==13||mainmenu==17||mainmenu==18) + if(mainmenu==3||mainmenu==4||mainmenu==5||mainmenu==6||mainmenu==7||mainmenu==8||mainmenu==9||mainmenu==10||mainmenu==18) for(i=0;istartx[i]&&(mousecoordh/screenwidth*640)starty[i]&&480-(mousecoordv/screenheight*480)accountactive->getProgress()&&jaccountactive->getProgress()&&j0){ glMatrixMode(GL_MODELVIEW); // Select The Modelview Matrix glPushMatrix(); if(mainmenu!=7||j!=0||!entername) @@ -3370,10 +3295,7 @@ int Game::DrawGLScene(StereoSide side) if(mainmenu==7&&(j!=0||!entername)) text.glPrint(startx[j]-((float)i)+offsetx[j]*((float)i)/4,starty[j]+offsety[j]*((float)i)/4,menustring[j],0,1+((float)i)/70,640,480); if(mainmenu==8)text.glPrint(startx[j]-((float)i)+offsetx[j]*((float)i)/4,starty[j]+offsety[j]*((float)i)/4,menustring[j],0,1+((float)i)/70,640,480); if(mainmenu==9)text.glPrint(startx[j]-((float)i)+offsetx[j]*((float)i)/4,starty[j]+offsety[j]*((float)i)/4,menustring[j],0,1+((float)i)/70,640,480); - if(mainmenu==11)text.glPrint(startx[j]-((float)i)+offsetx[j]*((float)i)/4,starty[j]+offsety[j]*((float)i)/4,menustring[j],0,1+((float)i)/70,640,480); if(mainmenu==10)text.glPrint(startx[j]-((float)i)+offsetx[j]*((float)i)/4,starty[j]+offsety[j]*((float)i)/4,menustring[j],0,1+((float)i)/70,640,480); - if(mainmenu==17)text.glPrint(startx[j]-((float)i)+offsetx[j]*((float)i)/4,starty[j]+offsety[j]*((float)i)/4,menustring[j],0,1+((float)i)/70,640,480); - if(mainmenu==13&&j!=1)text.glPrint(startx[j]-((float)i)+offsetx[j]*((float)i)/4,starty[j]+offsety[j]*((float)i)/4,menustring[j],0,1+((float)i)/70,640,480); if(mainmenu==18)text.glPrint(startx[j]-((float)i)+offsetx[j]*((float)i)/4,starty[j]+offsety[j]*((float)i)/4,menustring[j],0,1+((float)i)/70,640,480); } }