X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGameDraw.cpp;h=34926564c6b4937fc0bb3921f5a57a808140b204;hb=d5ff767196019eeb0001f921365bb1e4060eee5b;hp=2b5ebf681c4ffafbb0d2a586ff5125f0ccd949b4;hpb=617a36f729718c59c2f886fd4a1d145388e7c8bc;p=lugaru.git diff --git a/Source/GameDraw.cpp b/Source/GameDraw.cpp index 2b5ebf6..3492656 100644 --- a/Source/GameDraw.cpp +++ b/Source/GameDraw.cpp @@ -22,6 +22,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "Game.h" #include "openal_wrapper.h" #include "Input.h" +#include "Awards.h" using namespace std; @@ -44,8 +45,6 @@ extern int detail; extern float usermousesensitivity; extern bool osx; extern float camerashake; -extern Weapons weapons; -extern Person player[maxplayers]; extern int slomo; extern float slomodelay; extern bool ismotionblur; @@ -53,7 +52,6 @@ extern float woozy; extern float blackout; extern bool damageeffects; extern float volume; -extern int numplayers; extern bool texttoggle; extern float blurness; extern float targetblurness; @@ -1843,32 +1841,8 @@ int Game::DrawGLScene(StereoSide side) strcat(string,temp); text.glPrintOutlined(1024/30,768*6/8-40,string,1,2,1024,768); - for(i=0;i