X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGameDraw.cpp;h=2b2c8b7cf9948b3b0eb0fc09dddc33292b0cae53;hb=a9d508464233ffba2d745ac7296911302c2c8297;hp=d5ba8621a64158a14e0641caa559469ee01769a6;hpb=322cd1bd2930c437f84f2fa14fa6f51a8ee0ec16;p=lugaru.git diff --git a/Source/GameDraw.cpp b/Source/GameDraw.cpp index d5ba862..2b2c8b7 100644 --- a/Source/GameDraw.cpp +++ b/Source/GameDraw.cpp @@ -132,6 +132,11 @@ extern bool gamestarted; extern bool showdamagebar; +enum drawmodes { + normalmode, motionblurmode, radialzoommode, + realmotionblurmode, doublevisionmode, glowmode, +}; + void Game::flash() { // shouldn't be that way, these should be attributes and Person class should not change rendering. flashr=1; flashg=0;