X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGameDraw.cpp;h=083af9d86f8f8aa06c964e1b498749d29ec881e7;hb=3d3f13994f39bd133701096f75261482d955972f;hp=58142f313de0a027825fdc0d2b7e9d401ad2aadc;hpb=decb00e82a2e65e25dbcdd8f16fff5a6a07d31d6;p=lugaru.git diff --git a/Source/GameDraw.cpp b/Source/GameDraw.cpp index 58142f3..083af9d 100644 --- a/Source/GameDraw.cpp +++ b/Source/GameDraw.cpp @@ -2910,7 +2910,8 @@ int Game::DrawGLScene(StereoSide side) movex[0]=0; movey[0]=0; - if(entername)startx[0]+=10; + if(entername) + startx[0]+=10; num=1; @@ -3575,19 +3576,17 @@ int Game::DrawGLScene(StereoSide side) //if(1-((float)i)/10-(1-selectedlong[j])>0){ glMatrixMode(GL_MODELVIEW); // Select The Modelview Matrix glPushMatrix(); - if(mainmenu!=7||j!=0||!entername)text.glPrint(startx[j],starty[j],menustring[j],0,1,640,480); + if(mainmenu!=7||j!=0||!entername) + text.glPrint(startx[j],starty[j],menustring[j],0,1,640,480); else { if(displayblink){ sprintf (string, "_"); text.glPrint(startx[j]+(float)(displayselected)*10,starty[j],string,0,1,640,480); } - k=0; - for(l=0;l