X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGameDraw.cpp;fp=Source%2FGameDraw.cpp;h=7ec4b65f92e0b06dab62265df3abefd0627efd32;hb=d3f16728298e0639a3b2e916386f4e8cea4018ff;hp=c569a763fcb422f538ddaddc944c2656f50c2871;hpb=1a6ef830cdd01a9b7a8bbcfde8a51b7c430671a3;p=lugaru.git diff --git a/Source/GameDraw.cpp b/Source/GameDraw.cpp index c569a76..7ec4b65 100644 --- a/Source/GameDraw.cpp +++ b/Source/GameDraw.cpp @@ -1554,7 +1554,7 @@ int Game::DrawGLScene(StereoSide side) offset = consoleselected - 60; textmono->glPrint(10, 30, " ]", 0, 1, 1024, 768); if (consoleblink) { - textmono->glPrint(30 + (float)(consoleselected) * 10 - offset * 10, 30, "_", 0, 1, 1024, 768); + textmono->glPrint(30 + (float)consoleselected * 10 - offset * 10, 30, "_", 0, 1, 1024, 768); } for (unsigned i = 0; i < 15; i++) { textmono->glPrint(30 - offset * 10, 30 + i * 20, consoletext[i], 0, 1, 1024, 768);