X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGame.hpp;h=efa119e073b07a2b236a681af2dd017cc32dc616;hb=b32cd80b243d77cd80e026c7ae73e33ec39b1de9;hp=596ade47f59dfb58d325024e922f0ff5f6f5dd97;hpb=ed3662c0852c4312a612b4fc35bd03aba8d13db7;p=lugaru.git diff --git a/Source/Game.hpp b/Source/Game.hpp index 596ade4..efa119e 100644 --- a/Source/Game.hpp +++ b/Source/Game.hpp @@ -32,7 +32,7 @@ along with Lugaru. If not, see . #include "Graphic/Stereo.hpp" #include "Graphic/Text.hpp" #include "Graphic/Texture.hpp" -#include "Objects/Objects.hpp" +#include "Objects/Object.hpp" #include "Objects/Person.hpp" #include "Objects/Weapons.hpp" #include "Thirdparty/optionparser.h" @@ -120,11 +120,6 @@ extern int numchallengelevels; extern bool console; extern std::string consoletext[15]; -extern std::string displaytext[15]; -extern float displaytime[15]; -extern float displayblinkdelay; -extern bool displayblink; -extern unsigned displayselected; extern float consoleblinkdelay; extern bool consoleblink; extern unsigned consoleselected; @@ -149,14 +144,12 @@ int DrawGLScene(StereoSide side); void playdialoguescenesound(); int findClosestPlayer(); void Loadlevel(int which); -void Loadlevel(const std::string& name); +void Loadlevel(const std::string& name, bool tutorial = false); void Tick(); void TickOnce(); void TickOnceAfter(); void SetUpLighting(); GLvoid ReSizeGLScene(float fov, float near); -int checkcollide(XYZ startpoint, XYZ endpoint); -int checkcollide(XYZ startpoint, XYZ endpoint, int what); void fireSound(int sound = fireendsound); @@ -183,13 +176,6 @@ static __forceinline void swap_gl_buffers(void) frameticks = now; } -extern "C" { - void UndefinedSymbolToExposeStubbedCode(void); -} -//#define STUBBED(x) UndefinedSymbolToExposeStubbedCode(); -#define STUBBED(x) { static bool seen = false; if (!seen) { seen = true; fprintf(stderr, "STUBBED: %s at %s:%d\n", x, __FILE__, __LINE__); } } -//#define STUBBED(x) - enum maptypes { mapkilleveryone, mapgosomewhere, mapkillsomeone, mapkillmost // These two are unused