X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGame.hpp;h=efa119e073b07a2b236a681af2dd017cc32dc616;hb=b32cd80b243d77cd80e026c7ae73e33ec39b1de9;hp=32f094d9cddfaae6fbe41e342b4bb67a62b3b25b;hpb=7d2f9d40d94d14a61ecdaaa2c41f964029815bc2;p=lugaru.git diff --git a/Source/Game.hpp b/Source/Game.hpp index 32f094d..efa119e 100644 --- a/Source/Game.hpp +++ b/Source/Game.hpp @@ -144,15 +144,12 @@ int DrawGLScene(StereoSide side); void playdialoguescenesound(); int findClosestPlayer(); void Loadlevel(int which); -void Loadlevel(const std::string& name); +void Loadlevel(const std::string& name, bool tutorial = false); void Tick(); void TickOnce(); void TickOnceAfter(); void SetUpLighting(); GLvoid ReSizeGLScene(float fov, float near); -int checkcollide(XYZ startpoint, XYZ endpoint); -int checkcollide(XYZ startpoint, XYZ endpoint, int what); -int checkcollide(XYZ startpoint, XYZ endpoint, float minx, float miny, float minz, float maxx, float maxy, float maxz, int what); void fireSound(int sound = fireendsound);