X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGame.hpp;h=c5a3632ed6c7430a7039bd0b0b80610c33e74125;hb=8139604f6d9f7014ef516371895c72fabd55f828;hp=d14037f79dca0486187060a5de8d38415265dfc6;hpb=0aab437dc560d2afa982e61cc2547756ad7b0761;p=lugaru.git diff --git a/Source/Game.hpp b/Source/Game.hpp index d14037f..c5a3632 100644 --- a/Source/Game.hpp +++ b/Source/Game.hpp @@ -146,9 +146,14 @@ void playdialoguescenesound(); int findClosestPlayer(); bool LoadLevel(int which); bool LoadLevel(const std::string& name, bool tutorial = false); + +void ProcessInput(); +void ProcessDevInput(); + void Tick(); void TickOnce(); void TickOnceAfter(); + void SetUpLighting(); GLvoid ReSizeGLScene(float fov, float near); @@ -196,16 +201,9 @@ enum editortypes {typeactive, typesitting, typesittingwall, typesleeping, extern const char *editortypenames[8]; -extern const char *rabbitskin[10]; - -extern const char *wolfskin[3]; - -extern const char **creatureskin[2]; - SDL_bool sdlEventProc(const SDL_Event &e); - enum optionIndex { UNKNOWN, VERSION, HELP, FULLSCREEN, NOMOUSEGRAB, SOUND, OPENALINFO, SHOWRESOLUTIONS, DEVTOOLS }; /* Number of options + 1 */ const int commandLineOptionsNumber = 10;