X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGame.h;h=d7714c3fccea40ff1bdc37ff00a9593f58ceb016;hb=fe7e2a8681a5988af06f7cbd24b3c8cc447b0738;hp=58b0a42870ddfd3b63e02604ad28ba0b74c794fa;hpb=db2e2199f99aac924e695799551bf8fdbe164247;p=lugaru.git diff --git a/Source/Game.h b/Source/Game.h index 58b0a42..d7714c3 100644 --- a/Source/Game.h +++ b/Source/Game.h @@ -249,7 +249,6 @@ class Game void SetUpLighting(); void Loadlevel(int which); void Loadlevel(char *name); - void LoadSounds(); void Setenvironment(int which); GLvoid ReSizeGLScene(float fov, float near); int findPathDist(int start,int end); @@ -320,4 +319,5 @@ extern "C" { void UndefinedSymbolToExposeStubbedCode(void); } #define STUBBED(x) { static bool seen = false; if (!seen) { seen = true; fprintf(stderr, "STUBBED: %s at %s:%d\n", x, __FILE__, __LINE__); } } //#define STUBBED(x) +extern int numplayers; #endif