X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGame.h;h=d501b8c7e78906775932b5d8e0cd7f50797a8f47;hb=14a1f983de1723c52b252c161997651cecbef2e1;hp=babc7413fff904f0d9ceb9657ae017344d52b0f4;hpb=4ee4eeed40f5f6a5e1811608ca53b2b8bdae5926;p=lugaru.git diff --git a/Source/Game.h b/Source/Game.h index babc741..d501b8c 100644 --- a/Source/Game.h +++ b/Source/Game.h @@ -58,6 +58,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "gamegl.h" #include "Stereo.h" #include "Account.h" +#include "Sounds.h" extern GLuint rabbittexture; @@ -241,13 +242,13 @@ class Game void FadeLoadingScreen(float howmuch); void Dispose(); int DrawGLScene(StereoSide side); + void DrawGL(); void Tick(); void TickOnce(); void TickOnceAfter(); void SetUpLighting(); void Loadlevel(int which); void Loadlevel(char *name); - void LoadSounds(); void Setenvironment(int which); GLvoid ReSizeGLScene(float fov, float near); int findPathDist(int start,int end);