X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGame.h;h=ca3f194a4d6dcee78700d47daf73729eab766145;hb=b37c82db3e3baee0425f35e2183c8ccff6e9ebe7;hp=f5b42074b40351d932ab66823ac524d85758ac09;hpb=dcacd1c62fda9af9a042b2327041ea057652f1b3;p=lugaru.git diff --git a/Source/Game.h b/Source/Game.h index f5b4207..ca3f194 100644 --- a/Source/Game.h +++ b/Source/Game.h @@ -3,20 +3,18 @@ Copyright (C) 2003, 2010 - Wolfire Games This file is part of Lugaru. -Lugaru is free software; you can redistribute it and/or -modify it under the terms of the GNU General Public License -as published by the Free Software Foundation; either version 2 -of the License, or (at your option) any later version. +Lugaru is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. -This program is distributed in the hope that it will be useful, +Lugaru is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - -See the GNU General Public License for more details. +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with this program; if not, write to the Free Software -Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +along with Lugaru. If not, see . */ #ifndef _GAME_H_ @@ -136,15 +134,14 @@ extern int numchallengelevels; extern bool console; extern std::string consoletext[15]; -extern bool chatting; extern std::string displaytext[15]; extern float displaytime[15]; extern float displayblinkdelay; extern bool displayblink; -extern int displayselected; +extern unsigned displayselected; extern float consoleblinkdelay; extern bool consoleblink; -extern int consoleselected; +extern unsigned consoleselected; extern int oldenvironment; extern int targetlevel; @@ -153,7 +150,7 @@ extern float changedelay; extern bool waiting; extern Account* accountactive; -extern unsigned short crouchkey, jumpkey, forwardkey, chatkey, backkey, leftkey, rightkey, drawkey, throwkey, attackkey; +extern unsigned short crouchkey, jumpkey, forwardkey, backkey, leftkey, rightkey, drawkey, throwkey, attackkey; extern unsigned short consolekey; void newGame(); @@ -165,6 +162,11 @@ void LoadScreenTexture(); void LoadingScreen(); int DrawGLScene(StereoSide side); void LoadMenu(); +void playdialogueboxsound(); +int findClosestPlayer(); +bool AddClothes(const char *fileName, GLubyte *array); +void Loadlevel(int which); +void Loadlevel(const char *name); void Tick(); void TickOnce(); void TickOnceAfter(); @@ -176,7 +178,7 @@ int checkcollide(XYZ startpoint, XYZ endpoint, int what); void fireSound(int sound = fireendsound); void setKeySelected(); -void inputText(std::string& str, int* charselected); +void inputText(std::string& str, unsigned* charselected); void flash(); } @@ -229,6 +231,7 @@ extern int whichdialogue; extern int directing; extern float dialoguetime; extern int dialoguegonethrough[20]; +extern float tintr, tintg, tintb; enum maptypes { mapkilleveryone, mapgosomewhere, @@ -237,15 +240,18 @@ enum maptypes { enum pathtypes {wpkeepwalking, wppause}; -static const char *pathtypenames[] = {"keepwalking", "pause"}; +extern const char *pathtypenames[2]; enum editortypes {typeactive, typesitting, typesittingwall, typesleeping, typedead1, typedead2, typedead3, typedead4 }; -static const char *editortypenames[] = { - "active", "sitting", "sitting wall", "sleeping", - "dead1", "dead2", "dead3", "dead4" -}; +extern const char *editortypenames[8]; + +extern const char *rabbitskin[10]; + +extern const char *wolfskin[3]; + +extern const char **creatureskin[2]; #endif