X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGame.h;h=bda4324218e65af58dd42ad4b6109e2e8f3ad6cb;hb=24fc7ebc577b3452614208238bc3dd424fff14ad;hp=727b9985d3eab9d660734468e77f54e72de13707;hpb=612415ff494c29cf2fc7ea560da9908eaff7d847;p=lugaru.git diff --git a/Source/Game.h b/Source/Game.h index 727b998..bda4324 100644 --- a/Source/Game.h +++ b/Source/Game.h @@ -22,9 +22,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef _GAME_H_ #define _GAME_H_ -#if USE_SDL #include "SDL.h" -#endif #if (defined(__APPLE__) && defined(__MACH__)) # ifdef PLATFORM_MACOSX @@ -105,7 +103,6 @@ public: int loaddistrib; int keyselect; int indemo; - int registered; bool won; @@ -307,17 +304,9 @@ public: static __forceinline void swap_gl_buffers(void) { -#ifdef WIN32 - extern HDC hDC; - SwapBuffers( hDC); -#elif USE_SDL + SDL_GL_SwapBuffers(); -#elif PLATFORM_MACOSX - extern AGLContext gaglContext; - aglSwapBuffers(gaglContext); -#else - #error define your platform. -#endif + } #ifdef __GNUC__