X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=Source%2FGame.h;h=b5a16c6bf2fec9b1e04381f8e381d3fda424ae87;hb=94df0906c159318cb39bb4ee063336ba3cf51ccb;hp=ca3f194a4d6dcee78700d47daf73729eab766145;hpb=b37c82db3e3baee0425f35e2183c8ccff6e9ebe7;p=lugaru.git
diff --git a/Source/Game.h b/Source/Game.h
index ca3f194..b5a16c6 100644
--- a/Source/Game.h
+++ b/Source/Game.h
@@ -1,5 +1,6 @@
/*
Copyright (C) 2003, 2010 - Wolfire Games
+Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
@@ -22,21 +23,7 @@ along with Lugaru. If not, see .
#include "SDL.h"
-#if (defined(__APPLE__) && defined(__MACH__))
-# ifdef PLATFORM_MACOSX
-# error Do not define PLATFORM_MACOSX for new builds. It is for the old Carbonized build.
-# endif
-#endif
-
-#ifdef PLATFORM_MACOSX
-#include
-#include "Quicktime.h"
-#endif
-
-//Jordan included glut.h
-//#include
-
-#include "TGALoader.h"
+#include "ImageIO.h"
#include "Terrain.h"
#include "Skybox.h"
@@ -45,10 +32,8 @@ along with Lugaru. If not, see .
#include "Lights.h"
#include "Person.h"
#include "Sprite.h"
-//#include
#include "Text.h"
#include "Objects.h"
-//#include
#include "Weapons.h"
#include "binio.h"
#include
@@ -164,7 +149,6 @@ int DrawGLScene(StereoSide side);
void LoadMenu();
void playdialogueboxsound();
int findClosestPlayer();
-bool AddClothes(const char *fileName, GLubyte *array);
void Loadlevel(int which);
void Loadlevel(const char *name);
void Tick();
@@ -231,7 +215,6 @@ extern int whichdialogue;
extern int directing;
extern float dialoguetime;
extern int dialoguegonethrough[20];
-extern float tintr, tintg, tintb;
enum maptypes {
mapkilleveryone, mapgosomewhere,
@@ -254,4 +237,7 @@ extern const char *wolfskin[3];
extern const char **creatureskin[2];
+SDL_bool sdlEventProc(const SDL_Event &e);
+
+
#endif